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May 17th, 2006, 02:40 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Updated graphics?
Quote:
Amos said:
How about releasing some kind of to BMP/ from BMP converter, to make it easier to edit sprites. I would bet there would be a lot more graphic modes if the conversion was easy.
I know i asked for it before and was told no, but maybe since you already working on a new game you will make a converter as well.
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Hmmm... it's trival right now. Just use irfanview, at www.irfanview.com. It interconverts all common image formats. Unless you mean that you want easy access to the source art, but they're not giving that out.
It's likely that the new #copystats command will allow cloning an existing unit's image, though.
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May 17th, 2006, 06:54 AM
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Captain
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Join Date: Feb 2005
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Re: Updated graphics?
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Unless you mean that you want easy access to the source art, but they're not giving that out.
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Saber Cherry why wouldnt they? People get the sprites from the game anyway they are just harder to get to. It doesnt make sense not to allow easy access to sprites in the game thats so mode friendly.
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May 18th, 2006, 08:46 PM
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Captain
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Join Date: Feb 2005
Posts: 867
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Re: Updated graphics?
Any chance of some one in the community creating some kind of program to access in game graphics/sprites. I'm not talking about cracking but if the Devs are too busy maybe the community can help.
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May 18th, 2006, 11:16 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: Updated graphics?
It was done with Dom2. I have them all available at the Dom2minions.com site someplace. The person who did it setup a macro to copy them all out from the view on an AllUnits game. So Im sure it canbe done again for Dom3 if the game doesnt have something builtin for it.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 19th, 2006, 12:19 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: Updated graphics?
Sprites might be exported as tga's, but it's not a top priority atm. If it doesn't happen upon release it might appear after a while. I don't mind you modding and creating new stuff for the game.
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May 19th, 2006, 04:05 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Atlanta, GA
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Re: Updated graphics?
I know I for one would love to see the sprites (both at rest and in their "striking" pose) exported in some easy to use fashion. I'll be the first to admit that my own modding project was derailed primarily because I hated the thought of having to do so much of my own legwork on the graphics.
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May 19th, 2006, 04:08 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
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Re: Updated graphics?
Yes the striking pose was the thing we couldnt get in the macro'd project. What we got wasnt bad. Great for me to have different icons on my desktop for each game I was in, and not TOO bad for modding since the strike was usually a minor cut-n-paste change to the stand pose. But rough for large-scale modding.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 20th, 2006, 05:58 PM
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Captain
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Join Date: Feb 2005
Posts: 867
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Re: Updated graphics?
Thats great news. 
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