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  #1  
Old May 23rd, 2006, 09:18 PM

Charles22 Charles22 is offline
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Default Re: Troop Quality in preferences

I don't know how you came about your figures, but my encyclopedia says you're wrong. The T35 1938 is 58pts, not 68. And that's based on 70 experience, not the game experience. With the game experience that tank is probably under 50pts! Also, the T34 1940 (which you didn't really list) is something like 56pts (maybe 58) at 70 experience!
A tank that no AFV gun in the world can destroy (excepting possibly a salvo shot) with a good gun itself (though not easy to target) is that cheap?

Part of the problem we have here, is that the encyclopedia cost and the game cost are different, but I haven't the faintest notion how you get your figures, unless you're playing with a super-experienced USSR. The encyclopedia prices for early German equipment, for example, will actually be slightly more expensive in the game, whereas the USSR equipment will be quite a bit cheaper in-game.
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Old May 23rd, 2006, 11:30 PM

narwan narwan is offline
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Default Re: Troop Quality in preferences

There are two T35M1938's in the game. As this was a multi-turreted beast with a lot more than 4 weapons (all that the game system allows for) there are two versions of it. One emphasizes the AP weaponry (two slots of 45mm guns besides the main gun) another the MG armament (1 slot of 45mm guns and an additional MG slot). The first is 68 points, the second 58.

Comparing specific units to each other and saying th cost is off doesn't work. Units have to be compared to all other units in the game to get a fair relative cost.
The example I usually give for this that of a T34/76 and a Tiger tank, both with the same quality crew. Put them against each other and the Tiger is far superior. From that comparison alone the Tiger should be much more expensive than the T34.
Now put both against a platoon of infantry with heavy AT weapons in close quarters combat. The Tiger will not perform much better than the T34. From that perspective they should be priced nearly the same.

And as I said earlier, encyclopedia cost is for experience/morale 70/70. In '41 for germany actual experience/morale is 75/75 and for the soviet union it's 55/55.
I'm currently playing a mirror PBEM game set in 41 between these two nations. The difference in experience means that with near similar quality of equipment (optics etc) the german crews will have nearly DOUBLE the chance of scoring hits compared to their illtrained adversaries. And more shots for main weapons (5 or 6 for 37mm guns while soviets have 3 or 4 for 45mm guns). It makes a very big difference.

The current relative cost structure, including modification for morale and experience, hasn't been thought up overnight. It has been many years of playing, testing and finetuning to get it to this. It is very well balanced.
That doesn't mean you can't have at a certain time period a relative advantage which seems higher than the cost would indicate. But there are always ways to counter this, although I admit the AI isn't very good at finding the right way to deal with these specific threats.

Narwan
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Old May 24th, 2006, 03:21 AM

Charles22 Charles22 is offline
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Default Re: Troop Quality in preferences

Okay, obviously I took the first T38M1938 I saw and didn't know of the other (the one I took was buried deep enough as it was).

I don't know, but it just seems to me that the effective pricing of armor isn't correct, but it's probably also true that if it's pricing were raised and guns were lower, for example, we would see some other anamoly like Nashorns for ten cents.

Despite it hitting less, I just can't get over the '40 T34 having a gun, that when it hits will smash every enemy AFV, and have the cream of the armor crop (aside from the KV series) and have all that speed, and still is the same encyclopedia price as the pretty much worthless PZIIIE (in the game the T34 would be closer to 50).

Everything the USSR has, even the 46L66 can destroy the PZIIIE, while the only hope for Germany against the T34 is the 88 (before the 50L66 ATG), or in-close infantry, as no AFV gun until 50L42 salvo will dent it. The main things it has going for it a period of invincible armor, top-flight speed, and, if it hits, a very destructive gun.

Again, I just think the 45L66 is overated in punch (not that it's a T34 gun), and if it were doing so well I would have to wonder why the USSR wouldn't have kept just putting that on their AFV's as they were doing with the T35 and such early on. Apparently it was failing in some way. It couldn't be the accuracy of it, because you would think it more accurate than the 76's they came out with (some of the latter 76's being an exception of course).

As well, I hope you guys don't get into the trap that some have, that is the error of comparing the T34 to the Tiger. The T34 isn't really meant to compete with it, that's why they made the KV series, or rather, the Tiger was an answer to the KV series. I believe technically the Panther was the answer to the T34 (though the earlier Tiger could somewhat fill that role, since as with most heavies it could withstand any medium tanks), so people should compare the T34 to that or the PZIVH's and so forth. The reason I mention this is because I've been in arguments with people before (not this board) about the silliness of comparing two completely different tank classes and try to run pricing through that.

The argument went that since the Tiger beat the T34 so much of the time, then the T34 should be a lot cheaper (or Tiger more expensive). With that logic the PZIIIE which is at the same encyclopedic price as the '40 T34, should be a lot cheaper, and it's even in the same class to boot. That would only be valid if comparing the Tiger to the KV. One could make the same dumb argument that the PZIV comes off badly against the KV or JS, and that the PZIV should be a lot cheaper thereby. It's just running in circles to do that, and is only effective, it seems to me, if someone is trying to get their 'favorite', T34 in this case, to not be subjected to the same system that the others were (pricing due to equipment alone, not also based on phoney matches between two mis-matched classes).

Why on earth do people compare a medium tank to a heavy and expect fair pricing from the result? I just don't get it. You could take the same argument to comparing T34's to PZIIC's for example. Let's say one PZIIC costs 30pts. After the battle to determine price, the T34 destroys 100 of them without loss. Does this mean that now the T34 should now be 100X the PZIIC price? It just doesn't work. I know you were talking about the chances of infantry destroying them lowering price, but nonetheless, the PZIIC in this example has the same risk of destruction from infantry does it not (more actually)?

Sorry if I sound a bit frustrated or angry, but that comparing different classes of tanks just doesn't make a whole lot of sense to me, and to see people still using that as a measuring stick is more irksome still, nonetheless I still think that '40 T34 is too cheap (just the first thing I noticed about the super-cheap USSR equipment).

Thnaks for your response, and I hope I'm not seeing history repeat in the case of any 'battle' pricing aspect there may be.
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Old May 24th, 2006, 06:01 AM

serg3d serg3d is offline
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Default Re: Troop Quality in preferences

Another soluton could be "rarity" used in the SPWAW. In the begiining of the Barbarossa there wre not was many T34 (proportionally to older tanks, not in the absolute numbers). If make no more then platoon T34 or KV available at the beginning of the war that would be realistic. Of cause AI sill need some (at least 100%) advantage to compensate for its tactical shortcomings. Also in my opinion USSR troop quality in the beginning of the war should be lower. Probaly around 45. I've checked - early battles still winnable with troop quality 35, with current setting, so with 100% AI advantage it should be something like 45.
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Old May 24th, 2006, 07:55 AM

pdoktar pdoktar is offline
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Default Re: Troop Quality in preferences

I remember starting a same kind of thread in WinSPMBT forum about the relative expensiveness of AIFVs vs. tanks. I had hard-time selling my arguments there and was somewhat proved wrong, because I was using the same argument
as here, of one unit vs. another one unit, not one unit vs. all other units possible. (Artillery, infantry, air assets, tanks, aifvs, apcs, missile teams etc.)
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Old May 24th, 2006, 12:29 PM

narwan narwan is offline
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Default Re: Troop Quality in preferences


Quote:
Charles22 said:Okay, obviously I took the first T38M1938 I saw and didn't know of the other (the one I took was buried deep enough as it was).
I did the same, the one with the extra 45mm appeared first (I have the PT version of the game which has some additional sorting features so the order in which they appeared in my encyclopedia might have been different from yours).


Quote:
Charles22 said:
Despite it hitting less, I just can't get over the '40 T34 having a gun, that when it hits will smash every enemy AFV, and have the cream of the armor crop (aside from the KV series) and have all that speed, and still is the same encyclopedia price as the pretty much worthless PZIIIE (in the game the T34 would be closer to 50).

Think of it like this; the T34 1940 can kill the PZIIIE, but the PIVf2 can kill the T34 1940, and the PZIIIE can kill the PIVf2! So how to work out the pricing between these? Now add all the other units in the game to come to an as realistic as possible cost balance between all of these units for all of the time period covered by the game. The current cost structure is what you end up with.
The trick when playing is, and that's basically the whole issue of 'the art of war' is to find the right tool against the right enemy unit. Optimizing your own effectiveness and minimizing the enemies. Clearly you don't want to go head on with T34's if you've got PZIIIE's. Lure them into pak traps like rommel did...


Quote:
Charles22 said:
Again, I just think the 45L66 is overated in punch (not that it's a T34 gun), and if it were doing so well I would have to wonder why the USSR wouldn't have kept just putting that on their AFV's as they were doing with the T35 and such early on.
They did. It become the standard weapon for their light tanks (T70, T50, T80). The multiturretting of the T35 was discontinued because it wasn't cost effective to produce and extremely hard to command during combat, so no secondary gun armaments anymore.

Narwan
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  #7  
Old May 24th, 2006, 04:27 PM
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Smersh Smersh is offline
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Default Re: Troop Quality in preferences

he's right in general the 45mm gun remained the standard anti-tank gun throughout the entire war.
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Old May 24th, 2006, 05:06 PM

Nick_Hyle Nick_Hyle is offline
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Default Re: Troop Quality in preferences

I'm not going to get into minutia, but the reason (in SPWW2) I played a lot of campaigns as the Germans, and damn few as the Soviets, is that it seemed a hell of a lot more challenging to play as the Germans. (And damn near a walkthrough as the Sovs.)

I haven't tried a campaign as the Sovs yet in WinSPWW2, but from battles, that's still my opinion.

I think it has to do with a combination of A) the calculator, B) the picklists, and C) the fact that a human can get synergies out of the German OOB that the AI just, IMHO, can't.

All opinion, no tabulated data to back it up, not going to dig any out either, peace.
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Old May 24th, 2006, 05:27 PM
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Default Re: Troop Quality in preferences

there are no Non-randomly generated campigns for you to play as the soviet union.

The problem with battles is that your always playing a fair game, where both sides "point-wise" (I don't think anything is wrong with the points system) are equal. If everything is equal I guess you could argue that the soviet union would have an advantage, but this is not what happened in reality.

I human created scenario or campign that takes into account historical conditions will be a much more challenging experiance.

here are some things you could do, which I assume most people don't do.
sure it would be a cake walk as the soviets if you use a ton of t-34s, JS tanks, big AT guns. In reality, for much of the war and in other areas during even the later periods everything was in short supply.
the su-76 gun carrier was the second most common afv after the t-34 during the war, try using this more often, instead of big assualt guns, and like I said the 45mm gun was the most common and standard at.
in the early war period, the t-34 and KV were exceptions. use bt tanks and t-26 tanks, and see if its still a cake walk.
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Old May 25th, 2006, 02:22 AM
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Default Re: Troop Quality in preferences

The reason the Soviets have a "walk through" is the quality of the tanks, if you choose T34 or KV in 1941, less so in 42 as the Germans get hold of the 50L60 and especially long 75mm guns. The T34s armour suite is about eqiuivalent to a Sherman and the gun is much about the same too. So points will be about the same.

The Soviets just get these a bit earlier than the Germans.

The amswer, as a human player is to simply handicap yourself in the early period of the GPW to having mainly T26 and BT tanks. Then you wil have to use skill and finesse against the AI, as you would be doing as a German player with the panzer 3 on the other side.

The AI will tend to buy a historical mix, with the 34 and KV being balanced by a nuber of BT and t26 in 40-41.

Thinks.

The points calculation can only work on raw numbers. There is absolutely no way it can figure out that some armour suite or gun is the "M1 Abrams" for this month and year of the war. A matilda 2 in 40 is a beast, but in 44 it simply is not so. And in any case the calcultor cannot take date into account, as units can be available for long periods (like the Matilda say, if available in an OOB from 40 to 44).

So perhaps we might look at allocating more points for "super" armour in some way, by charging more for say side armour of 6 or more and maybe at 9/10 or more. As a sort of "WW2 special armour invulnerability bonus". or maybe by charging side and turret armour at twice value (the sides being larger slabs of steel lready get 1.5x costing). Some sort of tweak to armour costs over 5 or 6 cm probably.

That would tend favour the thin tin (like the P3 and p4 with 3-4 sides) a bit, and add to the matildas,valentines and t34 or better types with 6s and 8s on various faces.

So, perhaps we should charge a higher premium for armour in WW2 as steel was a more expensive commodity (plus engine power to drive it etc) than post WW2?. I will investigate this matter further, but the points are really about right, just may need a tweak.

Cheers
Andy
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