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Old May 28th, 2006, 12:13 PM
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Default Re: Artillery

A new EXe is already in playtest.

Top hits are restricted now to the shell impact x,y hex (except cluster ammo of course). Any splash hits in hexes outside the impact x,y (bar cluster) cannot cause top hits, and the penetration outside the impact x,y is reduced for being splinters (not cluster). (Previously, top hits were allowed in splash hexes.)

Results are encouraging - less damages in splash hit hexes, and some more track hits.

If you want armoured targets to be damaged by arty, you really now need a) 105mm or better b) a batallion firing (12-18 guns) into the same target point.

Cheers
Andy
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