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  #1  
Old June 4th, 2006, 05:14 PM

Archonsod Archonsod is offline
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Default Re: Abandon SE4?Opinions:Space Empires 5 screen sh

I'll wait for the demo I think.

To be honest it's the real time combat that puts me off. I actually like the turn based combat, it just seems to give a far more strategic game.

I have to admit to being rather cynical about a series switching to rts style combats after Master of Orion 3.
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  #2  
Old June 4th, 2006, 06:56 PM
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Default Re: Abandon SE4?Opinions:Space Empires 5 screen sh

Its nothing like MOO3.
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Old June 4th, 2006, 07:00 PM

Major_SNAFU Major_SNAFU is offline
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Default Re: Abandon SE4?Opinions:Space Empires 5 screen sh

Are we still going to have a choice wether to fight via the RTS or to have the computer resolve the battles automatically?

If we have to fight every battle by hand, this may put me off as well.

If you have ever played Shogun or Medieval Total War, then you will see a similarity in the concept of strategy is turn-based and combat is RTS. But with those games you could allow the computer to resolve the combat without having to fight all of the battles.

So this is my major concern with the nes ship-battles
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Old June 4th, 2006, 07:07 PM

Raapys Raapys is offline
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Default Re: Abandon SE4?Opinions:Space Empires 5 screen sh

I believe the auto-resolve choice is definitely there. Wasn't there also supposed to be some sort of semi turn-based combat?
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Old June 4th, 2006, 07:13 PM
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Default Re: Abandon SE4?

Tactical combat mode is by default "auto-resolve". Depending on your desired level of interaction, you can do lots of different things. If you just want to watch, let the time run. If you want to simulate turn-based combat set the default stops to like 1 or 2 seconds etc. If you'd like to control just one ship at real-time during the combat you can do that too. It's really up to you.

Simultaneous combat is just like in SE:IV, you watch the dots on screen and see the results after combat.
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Old June 4th, 2006, 07:30 PM

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Default Re: Abandon SE4?

Ah, so its more like a stopwatch type system than an rts style combat?

My main problem with rts combat in a game with ship building is down to the AI. You spend hours kitting out a ship with top class technology and nifty abilities, only to watch it ignore them all in favour of charging towards the enemy firing. The only alternative is to micromanage one ship and watch the rest of the fleet suffer. If you can set it to autopause (or just pause when you need to) it should help.

Still going to wait for the demo though
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Old June 4th, 2006, 08:57 PM
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Default Re: Abandon SE4?

You can have task forces within fleets so that can help improve the application of strategies to large groups of ships within a fleet.

You can also customize strategies for each class of ship as well.
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Old June 7th, 2006, 03:58 PM

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Default Re: Abandon SE4?

No one can be overly enthusiastic, since no one other than the beta testers knows what's coming! And we can't tell, for fear of breaching the NDA all beta testers had to sign.
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Old June 5th, 2006, 01:33 AM

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Default Re: Abandon SE4?Opinions:Space Empires 5 screen sh

I think most everyone is gonna greatly appreciate the 3d graphics and real time battles; even the current critics. I believe SE5 will retain much of the SE4 aspects as well.
We are gonna be in heaven. Hehe.

Master of Orion 3 had some good aspects but it was rushed and incomplete. I believe that Malfador is taking great precautions to avoid Infrogrames mistakes. Thus the pushed back dates of release.

-Wade
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  #10  
Old June 5th, 2006, 05:38 AM
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Default Re: Abandon SE4?Opinions:Space Empires 5 screen sh

seiv will be played long into the future in my honest opinion. I know that the game offers a tremendous on going addictive type of play that I believe many will keep playing, or come back too. SEIV is like an old pair of jeans, you might go out and buy new jeans but nothing compares to the fit and feel of those old jeans.
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