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				June 5th, 2006, 10:03 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Dominions 3 development news
	
			 
             
			
		
		
		
		Alright, I'm heading out now so I'll post it sometime tommorow maybe. (I'll have to play through a new game and take some notes. I have a horrid memory    ).  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				June 5th, 2006, 10:05 PM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Dominions 3 development news
			 
             
			
		
		
		
		Awesome!  Can't wait! 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 7th, 2006, 08:38 AM
			
			
			
		  
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				Re: Dominions 3 development news
			 
             
			
		
		
		
		wow lot of updates in the past few days!    
		
	
		
		
		
		
		
		
			
				__________________ 
				Dominions 3. Wallpapers & Logos 
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
			  
		
		
		
		
		
		
	
		
		
	
	
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				June 7th, 2006, 12:03 PM
			
			
			
		  
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				Re: Dominions 3 development news
			 
             
			
		
		
		
		 
Cool - never made sense that mindless summoned beings (vine men / ogres) could be led by non-mage commanders. 
		
	
		
		
		
		
		
		
			
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				June 12th, 2006, 12:18 PM
			
			
			
		  
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				Re: Dominions 3 development news
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				8th june 
* Version 2.83 
* Maxmessages 1500 -> 2000. 
* Hog knight strat mov e& size ->2 
			
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 New Hoburg units, perhaps? Note the relatively small size vs regular cavalry.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 12th, 2006, 01:17 PM
			
			
			
		  
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				Re: Dominions 3 development news
			 
             
			
		
		
		
		Since this thread is spammy anyway    : 
9th june 
*  LE tien chi PD no longer nobles. 
* Ermor  LE got ermorian castles.
 
Perhaps a new accronym for dominioners to get used to?  Late  Era, eh?
 
10th june 
* Ichtycentaur barding fix
 
Are you sure you didn't meant Itchy Centaur?    
		
	
		
		
		
		
		
		
			
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				I'm in the IDF. (So any new reply by me is a very rare event.)
			 
		
		
		
		
		
		
	
		
		
	
	
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				June 12th, 2006, 01:39 PM
			
			
			
		  
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				Re: Dominions 3 development news
			 
             
			
		
		
		
		* Dreamlands only kills 5 promille per dom strength 
 
Somebody calculate quickly How much Cultic Org...er, Grwoth scale you need to cancel out the pop loss? 
		
	
		
		
		
		
		
		
			
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				June 13th, 2006, 01:16 PM
			
			
			
		  
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				Re: Dominions 3 development news
			 
             
			
		
		
		
		5%/turn "only" ? That's an understatement !    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 13th, 2006, 02:22 PM
			
			
			
		  
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				Re: Dominions 3 development news
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				PDF said: 
5%/turn "only" ? That's an understatement !    
			
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 Yeah. I wonder how smart idea it is to cram all these popkilling nations into late era.  
		
	
		
		
		
		
		
		
			
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				June 13th, 2006, 02:53 PM
			
			
			
		  
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				General 
				
				
				
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				Re: Dominions 3 development news
			 
             
			
		
		
		
		I'm not sure where Morkilus was going with his math, but 5 per 1000 is .5 per 100 or .5% 
 
That's not too bad. Stronger than regular death dominion, but not even as bad as CW. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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