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June 7th, 2006, 08:49 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
Posts: 1,727
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Re: Play By Committee 3 starting soon!
Any call for an errant Minister of Science (Science!)?
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June 7th, 2006, 09:13 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
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Re: Play By Committee 3 starting soon!
While there are no ministers as such in this game, lots of houses would love to have a mad scientist in their ranks.
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June 7th, 2006, 09:53 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
Posts: 1,727
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Re: Play By Committee 3 starting soon!
Perhaps I can talk with you about spicing up the langauge in the tech file, as I did last time, nonetheless.
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June 7th, 2006, 10:09 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
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Re: Play By Committee 3 starting soon!
Sounds good. There should be lots of news post opportunities too. Perhaps try your hand at xenopsychology?
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June 7th, 2006, 10:20 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
Posts: 1,727
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Re: Play By Committee 3 starting soon!
Are we human?
Please tell me we're human.
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June 7th, 2006, 10:25 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
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Re: Play By Committee 3 starting soon!
Quote:
Loser said:
Are we human?
Please tell me we're human.
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We are something like human lol.
My house is looking for a science minister to act much in the same way you did in the original PBC loser. Also I am sure we could hook you up to be governor of one of our systems if you wish.
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June 8th, 2006, 01:23 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
Posts: 2,961
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Re: Play By Committee 3 starting soon!
This looks to be an agreeable game. a few things i couldnt figure out from the forums though. I know theres a general PBC3 rules thread somewhere, but its so disorganized i couldnt make heads or tails of what the final decisions were.
they need to be summarized somewhere.
does each player submit orders, or just house leaders? if a house has no members, does one person control that entire chunk of empire?
Whats the Construction guild, and why does it have no forum? do houses manage the construction of their own yards, or what? Do houses automatically control any ships they own? Who manages imperial shipyards and associated stuff?
what was the final decision on how inter-house conflicts are resolved?
is intel off? who handles the ambassadors role?
is this just straight CB1.5 or are there special committee mod components like avatars and such?
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