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June 18th, 2006, 02:56 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Dominions 3 development news
new changes are up..
http://ulm.illwinter.com/dom3/dom3progress.html
* Ancestor Vessel spear removed
* Barbarian HC weapon fix
* Zweihander improvement
* Monster fish
* Damage nbrs looks better
* Midgetmasher works again
* Khan, Noble sprites
* Noble commander TC EE
* Moss Body spell
*
17th june
* Some spell cost & lvl changes (Breath of winter, fireshield, magic duel, elemental kings, drakes, vine ogre, spectral mage, dai oni, summon scorpion man)
* Swamp affects units in battle
* New Quagmire spell
* New artifact Tome for Frankenstein aspirants
* Fortress fixes. All nations should have correct start fort now.
* Lightning rod increased corpse man construction
* Corpse men shock resitstant
* Spectral mage less random magic
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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