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Old June 22nd, 2006, 09:18 PM
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Default Re: New Races For Use With CBmod

Whew! I finally mananged to start a game.
The Empire met the Colonials early, and the Colonials are blockading most of my northern worlds.

In the south, I've pushed into the rebels, but they've pushed back with blockades and have even glassed one of my bigger colonies.

Things do not look good;
I'm building bombers on the blockaded worlds, and they slowly whittle down the enemy... but I'm losing far more build time than they are.
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