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  #1  
Old June 28th, 2006, 08:35 AM
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Mobhack Mobhack is online now
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Default Re: bug report

And I bet you reloaded a saved game in the meantime?.

It seems the unit initialisation code on loading a saved game is restoring the barge flag on barge carriers.

Cheers
Andy
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  #2  
Old June 28th, 2006, 02:00 PM
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Default Re: bug report

Quote:
Mobhack said:
And I bet you reloaded a saved game in the meantime?.

It seems the unit initialisation code on loading a saved game is restoring the barge flag on barge carriers.

Cheers
Andy
Initialisation code was the area - the barge flag should only have been set on unit reset, so moved into that block of the function.

Cheers
Andy
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  #3  
Old June 29th, 2006, 06:05 AM

Dracula Dracula is offline
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Default Re: bug report

Nice feedback Mobhack, and yeah you have right it was after loading a saved game. Well in the meantime in my mercyless hunt of bugs I noticed what appears to be two more minor bugs, nothing to cry about, but after all just to keep you busy here are the list of their crimes

The first occurs in the beginning of each new turn (in the same game you acctually downloaded), when I click on my artillery observer and then go in the bombardement menu, when I access on the spotter and airborn screen the game tell me I dont have any spotter or airborne plane what is incorrect. Then I click on the headquater unit (A0) and strangely then in the bombardement menu the missing units appears. Then I click again on the artillerie observer and then they appaers correctly too in the bombardement menu.

The second bug occurs during the game randomely about 25% of time playing. When a unit (foot or armor) is locked on a target, after firing the lock is cancelled and you must after each turn selected the target in order to fire at.

So here end the chasing report now I let you take care of this little creatures



Vincent
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Old June 29th, 2006, 08:03 AM
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Default Re: bug report

Hi,

1. While you assign your artillery missions (artillery menu); if the total number of your artillery units requires you to click the next button (and go to page No2 of artillery menu), THEN before clicking the airdrop or spotter button always return to the artillery menu page No1 (otherwise you will be directed to page No2 of spotter or airdrop menu).

2. This could be the result of the loss of LOS due to a certain reason.

cheers,
Pyros
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  #5  
Old June 29th, 2006, 10:26 AM

Dracula Dracula is offline
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Default Re: bug report

I know what you mean Pyros but the targeted units dont move away and no smoke or else block the line of sight...

By the way awesome work on ANZAC

Vincent
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  #6  
Old June 29th, 2006, 12:01 PM
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Default Re: bug report

There is only the one list index variable for the screen. I will look intoi fixing that.

If you have advanced past page 1 on any other of the various lists, usually arty, then you will get this message as it will be on page 2 or whatever on say, spotters.

however unlike a true "none available" - there is the "goto first page" buttton displayed. Press that.

I will look into keeping separate offset indexes for the individual pages, and stuffing these into the main one on a page change, see if it can be done.

Cheers
Andy
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  #7  
Old June 29th, 2006, 12:16 PM
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Default Re: bug report

Duh - not enoug tea today

The simple answer (rather than keeping indexes for each page) - reset the list start index to 0 on a page change event. So each list will start at the first item on entry when you cycle through pages.

Now fixed.

Cheers
Andy
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Old June 29th, 2006, 02:15 PM

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Default Re: bug report

Quote:
I know what you mean Pyros but the targeted units dont move away and no smoke or else block the line of sight...
Sometimes LOS is lost between units for other reasons. Whether its units 'going to ground' or otherwise, I do not know but I've definately seen units lose LOS when it was clear the previous turn and no other conditions have changed. This is most common when its more of a 'key hole' shot, but I've seen it in straight-aways too. I've never considered it a bug so much as FoW.
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  #9  
Old June 30th, 2006, 06:48 AM

Dracula Dracula is offline
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Default Re: bug report

Yes but in this case the firing not loose the LOS but the "lock" on his target in the same turn after each fire burst... So if the firing unit lets say fire 6 times, I will have to reselect by clicking or pressing T key in order to aime at it... So it musst be an issue but a minor one since it occurs very few times. When its occurs will post the saved game

Vincent
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