.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old June 30th, 2006, 06:28 PM
PatG's Avatar

PatG PatG is offline
Sergeant
 
Join Date: Jun 2005
Location: Ottawa Canada
Posts: 353
Thanks: 11
Thanked 2 Times in 2 Posts
PatG is on a distinguished road
Default Eureka! ?

I think I've got it - or 75% of it anyway.

To refine my post above:

1) If supported by the code, take the existing tramway and rail terrains and make them passable by unit class 0 - Fortifications.

2) Make all other terrain impassable by unit class 0.

3) Base all trains on class 0 base units. The user will assign a move as required.

Units can be placed on terrain they cannot move through.

Since all AI usable class 0 units have move 0, there will not be any problems with unit placement or trains sailing up the river.

remaining problems:
1) controlling heading.
2) keeping trains together as units.
3) sound is not the best but I can live with it.

Any comments?
__________________
"I love the smell of anthracite in the morning...
It smells like - victory"
Reply With Quote
  #2  
Old July 4th, 2006, 01:53 PM
PatG's Avatar

PatG PatG is offline
Sergeant
 
Join Date: Jun 2005
Location: Ottawa Canada
Posts: 353
Thanks: 11
Thanked 2 Times in 2 Posts
PatG is on a distinguished road
Default Latest Icon0110.shp

Here you go. Moving into independant railcars with the German heavy scout car Infantry car with radio and Pzkw IV 75mm kurz turret artillery car from 1944.
Attached Files
File Type: zip 432705-icon0110july0406.zip (24.2 KB, 300 views)
__________________
"I love the smell of anthracite in the morning...
It smells like - victory"
Reply With Quote
  #3  
Old July 4th, 2006, 06:51 PM
Pyros's Avatar

Pyros Pyros is offline
Colonel
 
Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
Pyros is on a distinguished road
Default Re: Latest Icon0110.shp

Hi PatG,

You have done quite a remarkable art work!

I just wish to inform you that I probably know a way to do your train move like a train, but I can't start testing this specific technique until I will have completed the development of the ANZAC project (and after that I will also have to assist a friend of mine doing his private project), so you will have to wait for a month or two...

cheers,
Pyros
Reply With Quote
  #4  
Old July 5th, 2006, 12:56 PM
PatG's Avatar

PatG PatG is offline
Sergeant
 
Join Date: Jun 2005
Location: Ottawa Canada
Posts: 353
Thanks: 11
Thanked 2 Times in 2 Posts
PatG is on a distinguished road
Default Re: Latest Icon0110.shp

Thank you Pyros. I have been following the ANZAC project - you have done some very creative work there.
__________________
"I love the smell of anthracite in the morning...
It smells like - victory"
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:56 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.