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July 7th, 2006, 05:57 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
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Re: Frechdachs Returns (looking for players)
Gee - this is starting to confuse me  I hope I get all the updates right.
BTW - the host is up and waiting for your uploads. I think the game will be good, even if we do not manage to find a sixth person. I would like to start Monday next week, if that is ok with everybody.
Looks like everybody is waiting for the Dom3 release. [img]/threads/images/Graemlins/Envy.gif[/img] I have already pre-ordered 2 copies, but I do not want to wait until then. 
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There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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July 7th, 2006, 12:12 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Frechdachs Returns (looking for players)
Yes, it is good that this is a six player game.
*uploaded pretender*
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July 9th, 2006, 09:47 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Frechdachs Returns (looking for players)
My pretender has been uploaded, too ;-)
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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July 9th, 2006, 11:21 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
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Re: Frechdachs Returns (looking for players)
I'll be uploading shortly.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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July 10th, 2006, 05:00 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Frechdachs Returns (looking for players)
Here we go, the game has been started - have fun everybody.
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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July 10th, 2006, 05:28 AM
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Major
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Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Frechdachs Returns (looking for players)
ooh, good starting position 
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July 10th, 2006, 07:52 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Frechdachs Returns (looking for players)
Tell me where, and I will visit you 
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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July 10th, 2006, 08:46 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Frechdachs Returns (looking for players)
Quote:
Bluebird said:
Here we go, the game has been started - have fun everybody.
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Thanks, and unless I'm mistaken this is the last DOM-II MP game (at least in the shrapnel forums) which makes it kind of unique 
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July 10th, 2006, 09:21 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Zürich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Frechdachs Returns (looking for players)
We will see - Dom3 has not yet been released. And even then, it takes some time until all copies have been distributed in sufficient quantities.
Also, I hope that I can get some update on the implemented protocol, so that I am able to update my 'Gods Eye' tool to Dom3.
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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