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  #1  
Old July 18th, 2006, 12:20 AM

sachmo sachmo is offline
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Default Re: Carrier Battles Mod

Quote:
Suicide Junkie said:
You should always have your fighters launch from a carrier or a planet.
After all, how else are they going to get into the combat?

It is a wide rack
Better for gameplay using a mount, just don't pay too much attention to the description details here.

Oh, and population grows every year, rather than every month now.
Thanks for the first part, and I FINALLY figured out the second part. Combat begins soon...YAY! I built an early mini-carrier; can't wait to get it into the fray!
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  #2  
Old July 18th, 2006, 01:06 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Carrier Battles Mod

Excellent!

You will probably find that early on, with small fleets, missiles are king.
As the fleets get larger, point defense ships show up, and pave the way for assault ships.

That's when things get really interesting
The big, beefy warships with huge guns are always fun...
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  #3  
Old July 18th, 2006, 10:16 AM

sachmo sachmo is offline
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Default Re: Carrier Battles Mod

Quote:
Suicide Junkie said:
Excellent!

You will probably find that early on, with small fleets, missiles are king.
As the fleets get larger, point defense ships show up, and pave the way for assault ships.

That's when things get really interesting
The big, beefy warships with huge guns are always fun...
Seems that my enemies already have your strategy figured out!

The good thing for me is that I have a propulsion advantage, so I can try to bait him...until my own missile ships roll off the line. And my carrier should make his life hard as well.
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  #4  
Old July 19th, 2006, 05:11 PM

scJazz scJazz is offline
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Default Re: Carrier Battles Mod

I'm getting an error when trying to start a new game.

Unable to load empire XXXXXXX

Where XXXXXXX is the path to a race file like Fazrah.emp

I've never used this mod before.

I loaded original SE4 v 1.60 GOLD. Updated it to 1.94. Installed ImageMod newest version. Installed 1.6 Carrier Battles.

Theoretically this is as clean as it gets!

Please help!
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  #5  
Old July 19th, 2006, 06:14 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Carrier Battles Mod

You can't load stock empires. All the racial stuff is different!

Just create a new empire for yourself, and let the game choose random AIs for you.
Easy as that.

If you want to be able to select a shipset that is not in CB by default, go into se4\CB\races and create a new, empty folder with the shipset name.
The game will use the pictures from your root races folder automatically.
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  #6  
Old July 19th, 2006, 06:57 PM

scJazz scJazz is offline
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Default Re: Carrier Battles Mod

AHA! Naturally I wanted to start with my race as a base and tweak it for the CB Mod! Thank you!
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