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July 20th, 2006, 05:20 PM
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Private
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Join Date: Jul 2006
Location: Poland
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Re: Israel Invades Lebanon - Current Campaign
I'll try them later, thanks Mark.
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July 21st, 2006, 04:12 AM
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Join Date: Jul 2005
Location: California
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Re: Israel Invades Lebanon - Current Campaign
Both are pretty good scenarios although I do agree that the second one was too easy. Just sat on the hill and let the snippers do the work.
The first one was really good. Captured four flags leaving four flags. Stayed of the roads to avoid IEDs.
Good work Mark and thanks. [img]/threads/images/Graemlins/Flag_USA.gif[/img]
__________________
Leave all that can be spaired behind. We travel light. Lets hunt some Orc.
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July 21st, 2006, 11:59 AM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,407
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Re: Israel Invades Lebanon - Current Campaign
Thanks for all the commentary; I'll be revising the second scenario, and working on the map for the first one, to make simply "short cutting" across the desert less of an option.
As for why there haven't been any new scenarios; well, due to relatively tight security restrictions, and because the war is happening RIGHT NOW; I'm limited to reading news reports and seeing if a scenario can be made from such sketchy data.
So far, the war has been mainly limited to just airstrikes, so there haven't been any good scenario fodder so far...
EDIT:
Updated both scenarios, they now fall into a much higher scenario slot range; I've allocated slots 200-210 for any scenarios coming from this conflict.
Scenario I has merely been renumbered; I really couldn't figure out a way to limit movement without making the map look ugly.
Scenario II has been renumbered; and the Israeli forces have been redone to make them less sniper-crazy.
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July 22nd, 2006, 08:38 PM
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Sergeant
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Join Date: Jun 2005
Location: Arizona West Coast
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Re: Israel Invades Lebanon - Current Campaign
Played the new versions.
First was challenging but lack of flag points upset the final score. Ascending point flags might make it tougher and give a reason to reach the end of the road.
Second one was easy to destroy the silkworms. Taking all the flags was more difficult. Again, if points were given to the flags, a scoring victory would be harder.
Thanks for the battles.
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July 31st, 2006, 12:29 PM
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Join Date: Jul 2006
Location: Dallas,Texas
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Re: Israel Invades Lebanon - Current Campaign
Fascinating thread here!
I actually started an Israeli Hezbollah campaign several days after the actual fighting began, and since the Syrians and Iranians are allied with Hezbollah, naturally their forces have ocassionally poppd up.
Looking at the actual level of participation the two countries have in this situation (something I like to call a hands off support of Hezbollah),I'm wondering about ways to make my simulations more realistic.
Any suggestions would be really helpful.
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August 1st, 2006, 11:49 AM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
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Re: Israel Invades Lebanon - Current Campaign
Quote:
Londell said:Looking at the actual level of participation the two countries have in this situation (something I like to call a hands off support of Hezbollah),I'm wondering about ways to make my simulations more realistic.
Any suggestions would be really helpful.
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Depending on the "contingency level" of your campaign (i.e. size and mechanization of the forces), you may want to switch these allied forces to captured items, if that's possible at all.
That would give you Hizballah-tagged units with Iranian and/or Syrian kit, which IMHO would fit nicely in the current situation of both countries sparing material support from behind a significant political standoff.
Apart from that, I don't know how much you can regulate the amount of allied/captured forces in the IA mix, which should stay quite low.
On the other hand, maybe you can insert some odd Iranian "advisors" units, but I don't know if they should be allied or captured units, since there is officially "no Iranian fighter in Lebanon"  ... (waddya think, they have all been issued Lebanese passports before leaving!  )
Just my tuppence, make what you want from that.
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August 7th, 2006, 03:22 AM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,407
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Re: Israel Invades Lebanon - Current Campaign
Heh, looks like the IDF took my idea to heart
Israeli naval commandos raided the Mediterranean port of Tyre early Saturday, destroying a missile-launch site and capturing Hezbollah terrorists, including senior members.
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August 7th, 2006, 03:36 AM
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Lieutenant Colonel
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Join Date: Jun 2005
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Re: Israel Invades Lebanon - Current Campaign
Hmm Also looks like there's a slight possibility of Germans being sent as peacekeepers.
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Prime Minister Ehud Olmert said he would welcome German troops participating in an international force in southern Lebanon, according to a newspaper interview published Friday. ...
Olmert said he told Merkel that Israel has "absolutely no problem with German soldiers in southern Lebanon."
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August 9th, 2006, 09:30 PM
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Re: Israel Invades Lebanon - Current Campaign
This link provides good detail of forces and positions of the current conflict by day.. Hopefully this will help in scenario building :-)
http://www.militaryphotos.net/forums...ad.php?t=88146
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August 11th, 2006, 08:03 PM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,407
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Re: Israel Invades Lebanon - Current Campaign
Hmm, it appears that Hizbollah is using ATGMs as long rnage artillery; e.g. they're firing obsolete SAGGERS at Israeli forces. While they can't penetrate Isreali Merkavas, they can still treash trucks, and kill infantry with their limited blast.
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