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  #1  
Old July 25th, 2006, 03:57 PM

Marek_Tucan Marek_Tucan is offline
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Default Re: Recon units.

I like to use motor/mech scouts in all-terrain vehicles if possible with a support of light tanks or armoured cars.
great recce vehicle is IMO M20 Scout and BA-64, or even Greyhound, Brits have also cool arm cars though rather large and with cannons that can get them into trouble easily (applies to Greyhound as well). Germans have good cars but large, expensive and with armament that can get them into trouble...
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Old July 27th, 2006, 12:24 AM

Nick_Hyle Nick_Hyle is offline
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Default Re: Recon units.

I find recon vital, but I tend to be very, very hard on my recon troops. I often keep a small number of recon troops in my core, because experience really helps their spotting ability. But that is usually a third or a quarter of the amount of recon I will want for an advance mission.

Core, maybe 2-4 groups of 2-unit infantry scouts, a group or three of 3-unit motorcycles, maybe a couple armored car platoons, which will be my recon overwatch. This is for something like a 3000 point core.

Useful recon thoughts:

Buy some fast smoke-throwers that can run close enough to your recon line to screen it with smoke if they hit a heavy pocket. Fast self propelled mortars are good for this.

On a big map, a cheap screen with less chinks is better than a screen of very good recon units that can't cover everything. Buy five or 10 cheap snipers (the 7 point marksmen are fine) and, if you're advancing, cheap fast transport for them - utility vehicles.

Knowledge is power. Being willing to pay for it. Buy a handful of recon units that you are absolutely willing to expend to get good intel early in the game. And use them, if necessary use them up - knowing where your opponent's concentrations of force are, and what his force mix is, is well worth throwing away a couple platoons of armored cars or motorcycles for.
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Old August 29th, 2006, 07:05 PM

Irinami Irinami is offline
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Default Re: Recon units.

What are you people talking about? Weak recon? Fragile recon? Auxiliary forces as recon? What are you doing with them--don't tell me you're firing with them??

Every Company should have at least 2 infantry scouts. The real ones, not 2 squads you designate for recon. Set their range to 0, even disable weapons. Move them under cover, only move 1/2 of their max movement unless you're sure they can't be spotted. Don't move them more than 2 hexes if they're under direct observation by the enemy. Figure out where they're going before you start the game. Move them there, then stop. Keep their range at 0. Don't fire. If engaged, fall back. The only time they should fire is when you're positive they have the firepower to repel attackers... or when mopping up routed enemies. Although, I'll gladly sacrifice a 90 exp scout unit to take out enemy artillery.

If your recon gets to 100 exp, and it will if you don't let them get engaged with the enemy.. then you can use them to fight once in a while. Recon is knowledge is power. Anything that can't hide is just a rapid reaction/fast attack force.
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