|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
 |
|

July 26th, 2006, 05:39 PM
|
Sergeant
|
|
Join Date: Jun 2005
Posts: 368
Thanks: 322
Thanked 25 Times in 24 Posts
|
|
Re: And now ? (WinSP dreams)
Age of rifles goes to 1914.... SPWWII starts at 1930 16 year gap of cool stuff... WWI, Russian Revolution, Mexican Revolution, expansion of Poland, German Freikorps exploits, same in Austria. All sorts of mayhem to recreate :-)
|

July 27th, 2006, 05:26 AM
|
Private
|
|
Join Date: Jun 2006
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: And now ? (WinSP dreams)
Yes and of course the game had CORPSES on the battlefield when a unit is destroyed
I want corpses for sp series !!!
Cheers
Vincent
|

July 27th, 2006, 07:46 AM
|
 |
Sergeant
|
|
Join Date: Jun 2005
Location: Ottawa Canada
Posts: 353
Thanks: 11
Thanked 2 Times in 2 Posts
|
|
Re: And now ? (WinSP dreams)
Quote:
Dracula said:
Yes and of course the game had CORPSES on the battlefield when a unit is destroyed 
I want corpses for sp series !!! 
Cheers
Vincent
|
Play the Great Battles ancients series if you want corpses. Men horses and Elephants - and they even float down stream if they get killed in a river. If things get too gory, there is even a "clear corpses" button - the Romano-Greek version of bulldozers and lime wagons.
__________________
"I love the smell of anthracite in the morning...
It smells like - victory"
|

July 28th, 2006, 05:31 AM
|
Private
|
|
Join Date: Jun 2006
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: And now ? (WinSP dreams)
Lol yes I know this game too but under xp its mission impossible to run it. Its not a question of gore but if you take for example Age of rifle or the Xcom series or even combat mission there are bodies of the fallen so why not in sp series ? After all we are not playing a mario game where the target flashes and then poof disapears 
The wrecks of the vehicules proove that this can be done also for "soft" target and we could even include a supression factor for units near corpses (the view of death always demoralize).
Cheers
Vincent
|

July 28th, 2006, 07:37 AM
|
 |
Sergeant
|
|
Join Date: Jun 2005
Location: Ottawa Canada
Posts: 353
Thanks: 11
Thanked 2 Times in 2 Posts
|
|
Re: And now ? (WinSP dreams)
I'm beginning to wonder if your last name isn't Price...
At ground scale, one body is 2 pixels, at vehicle scale, 13 so not much more than greasy smears.
While an interesting piece of chrome for some, not too high on my wish list.
The morale effects of nearby unit destruction can, and may already, be built in to the code.
__________________
"I love the smell of anthracite in the morning...
It smells like - victory"
|

July 28th, 2006, 05:10 PM
|
Private
|
|
Join Date: Jun 2006
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: And now ? (WinSP dreams)
At ground scale, one body is 2 pixels, at vehicle scale, 13 so not much more than greasy smears.
Of course when I said corpses I think of "generic" corpses like one corpses to figure the distruction of an entire squad like in combat mission and of course not 12 corpses for a squad... here is a little sample (not my work) of what it could be looks like
Cheers
Vincent
|

July 28th, 2006, 09:38 PM
|
Private
|
|
Join Date: Jul 2006
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: And now ? (WinSP dreams)
I'd like to see a Arid terrain type for the editor.
A mix of dead and green trees, Default hexes are like the bare earth ones (Perhaps a bit more grass?), Yellow high grass year round instead of just in the winter and muddy water which could also be used in the Jungle terrain setting because South-East Asia does not look that good when the Mekong Delta is bright blue instead of the color of mud.
Edit:
Also, Is a toggle for Engineer squads so they don't clear mines possible?
|

July 28th, 2006, 11:03 AM
|
Colonel
|
|
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: And now ? (WinSP dreams)
Quote:
Dracula said:
Lol yes I know this game too but under xp its mission impossible to run it. Its not a question of gore but if you take for example Age of rifle or the Xcom series or even combat mission there are bodies of the fallen so why not in sp series ? After all we are not playing a mario game where the target flashes and then poof disapears 
The wrecks of the vehicules proove that this can be done also for "soft" target and we could even include a supression factor for units near corpses (the view of death always demoralize).
Cheers
Vincent
|
Rather childish query, if you want corpses you should find better than SP series.
Plus GB series works correctly under xp once you set it on Win95 compatibility mode. 
|

July 28th, 2006, 04:45 PM
|
Private
|
|
Join Date: Jun 2006
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: And now ? (WinSP dreams)
Rather childish query, if you want corpses you should find better than SP series.
Combat mission, Age of rifles and age of wonder etc... all these games have corpses so it makes them childish ?
As I say to patG its not about gore bur more for the "feeling" of a TRUE battle.
Cheers
Vincent
|

July 28th, 2006, 03:54 PM
|
Corporal
|
|
Join Date: Jun 2005
Location: Norway
Posts: 80
Thanks: 29
Thanked 20 Times in 18 Posts
|
|
Re: And now ? (WinSP dreams)
I have XP, and run Age of Rifles. Had to do a bit of hacking to make it work, but noting advanced. However, I think the SP-series could be pressed back to 1900, but not much further. Earlier formations were all important.
Halstein.
__________________
"Til fraegthar skal konung hafa, en ekki til langlifis!" Magnus Berrfoett
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|