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  #1  
Old August 2nd, 2006, 12:06 PM
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TurinTurambar TurinTurambar is offline
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Default Re: Sins of a Solar Empire

/me frowns angrily.

Well, fine. I guess it's OK I'm flat broke then.

T
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Old January 31st, 2008, 08:18 PM

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Default Re: Sins of a Solar Empire

This is being released Feb 4th. It looks like it will be a nice compliment to SE5, as it is less detailed but does allow for faster play. I'll be giving it a shot, have to keep 4x games coming
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Old February 1st, 2008, 10:54 AM

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Default Re: Sins of a Solar Empire

Any word on a demo?
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Old February 1st, 2008, 12:42 PM

aegisx aegisx is offline
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Default Re: Sins of a Solar Empire

On their forums, they said a month after release.
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Old February 3rd, 2008, 05:29 AM
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Default Re: Sins of a Solar Empire

I found it somewhere else and gave it a glance. I opened up a screenshot and instantly thought the UI was lifted from SE5. I wasn't too impressed, only 3 races, but then I realised it isn't meant to be multiplayer. I suppose I'll give it a look.
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Old February 3rd, 2008, 10:02 AM

aegisx aegisx is offline
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Default Re: Sins of a Solar Empire

It is meant to be multiplayer. It is a real time game, which can be saved. When setting up a multiplayer game, you can make it small enough so it will last an hour, or large enough to last months. Although I don't think the tech tree really changes, so at some point it runs out.

I watched some beta videos on it, it does seem to have some merit as its own game rather than another MOO/SE/Galciv type.
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Old February 3rd, 2008, 03:48 PM

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Default Re: Sins of a Solar Empire

I'll be getting it because I love fleet combats, plus there's already mods being worked on for B5/ST/SW. Plus a friend had the beta and from what I seen of that it looked really cool.
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