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August 2nd, 2006, 12:06 PM
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Captain
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Join Date: Nov 2003
Location: At work or sleeping
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Re: Sins of a Solar Empire
/me frowns angrily.
Well, fine. I guess it's OK I'm flat broke then.
T
__________________
Aa Turam Empire
Geekdom is eternal... you will be assimilated... resistance is futile.
A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp
'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al
"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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January 31st, 2008, 08:18 PM
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Second Lieutenant
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Join Date: Sep 2006
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Re: Sins of a Solar Empire
This is being released Feb 4th. It looks like it will be a nice compliment to SE5, as it is less detailed but does allow for faster play. I'll be giving it a shot, have to keep 4x games coming 
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February 1st, 2008, 10:54 AM
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Sergeant
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Join Date: Nov 2006
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Re: Sins of a Solar Empire
Any word on a demo?
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February 1st, 2008, 12:42 PM
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Second Lieutenant
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Join Date: Sep 2006
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Re: Sins of a Solar Empire
On their forums, they said a month after release.
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February 3rd, 2008, 05:29 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: Sins of a Solar Empire
I found it somewhere else and gave it a glance. I opened up a screenshot and instantly thought the UI was lifted from SE5. I wasn't too impressed, only 3 races, but then I realised it isn't meant to be multiplayer. I suppose I'll give it a look.
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February 3rd, 2008, 10:02 AM
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Second Lieutenant
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Join Date: Sep 2006
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Re: Sins of a Solar Empire
It is meant to be multiplayer. It is a real time game, which can be saved. When setting up a multiplayer game, you can make it small enough so it will last an hour, or large enough to last months. Although I don't think the tech tree really changes, so at some point it runs out.
I watched some beta videos on it, it does seem to have some merit as its own game rather than another MOO/SE/Galciv type.
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February 3rd, 2008, 03:48 PM
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Sergeant
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Join Date: Jun 2004
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Re: Sins of a Solar Empire
I'll be getting it because I love fleet combats, plus there's already mods being worked on for B5/ST/SW. Plus a friend had the beta and from what I seen of that it looked really cool.
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