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  #1  
Old August 6th, 2006, 08:07 PM
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PashaDawg PashaDawg is offline
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Default Turn 69

Turn 69 is out.

Deadline is Monday night at 9 pm Boston time.

Pasha
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  #2  
Old August 6th, 2006, 10:13 PM

shovah shovah is offline
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Default Re: Turn 69

Anyone have a good/bad turn? mine was *insert details here*. Suprised no-one nabbed that sickle artifact i lost, the gems it harvests are pretty nice.
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Old August 7th, 2006, 08:47 AM
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Default Re: Turn 69

Oh Jurri will grab it. He's hogging all the marbles.
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Old August 7th, 2006, 12:02 PM

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Default Re: Turn 69

With the nexus do you really think hge needs just a few death gems per turn? (although, giving it to a tartarian with death magic could be nice. Cast rigor mortis then charge in to replenish gems)
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Old August 7th, 2006, 01:03 PM
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Default Re: Turn 69

Jurri's evil. It's not about NEEDING the extra gems. It's about TAKING them.
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Old August 7th, 2006, 01:16 PM

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Default Re: Turn 69

I guess, may as well deny them to the enemy even if you dont need them. Its not called 'evil', its called strategy.
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Old August 7th, 2006, 03:28 PM

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Default Re: Turn 69

I never had too much appreciation for that particular thingie. You'd want to put it on an SC, but then you'd have to juggle the gems off of the dude (can't really go casting huge spells for fatigue considerations) and that's annoying. There's of course the exploitative way of utilizing it: get an ally to send 30 crapola units to a designated province each turn and amass the gems. That's too much trouble to arrange given my exalted position, though.

I guess I'll forge it just to spite you dudes, though. 'Cause I'm evil. Or because I have a strategy, take your pick.
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