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  #1  
Old August 20th, 2006, 01:57 AM
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Default Re: SEV Questions?

I have to agree with SJ. It is no difficulty at all pasting the minis into the file in the gridlines. Personally, I'd rather have Aaron spend more time working on the game than on such a program.
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Old August 20th, 2006, 02:45 AM
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Default Re: SEV Questions?

Which is not to say that somebody else can't just make one if they wanted to.
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  #3  
Old August 20th, 2006, 02:04 PM
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Default Re: SEV Questions?

Exactly!!!
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Old August 21st, 2006, 12:18 PM

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Default Re: SEV Questions?

2 Questions (sorry if covered elsewhere)

1. Weapon arcs (as seen in Starfury) have been removed?

2. Escort, Frigate and Battlecruiser have been removed? What are the hull sizes for the remaining hulls? Please, please, please tell me the larger ships are much larger than in SEIV...
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Old August 21st, 2006, 12:22 PM
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Default Re: SEV Questions?

No weapon arcs.

Frigates have not been removed; they are the starting warship hull. You can see a complete listing of hulls here:

http://www.spaceempires.net/home/article239.html
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Old August 21st, 2006, 01:21 PM
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Default Re: SEV Questions?

Modding ship sizes should be quite easy and as far as I read you can use standard ship pictures and vary their size for new ship classes.
My concern is the ship design: if it works like in starfury, which is what the screenshots indicate, then it could be very time consuming to create the many designs you need in a typical space empires game. And I am not convinced that the directional damage is worth this effort, especially if you cannot control the exact ship movements in strategic combat.
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Old August 21st, 2006, 03:32 PM
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Default Re: SEV Questions?

You can set formations though, can't you? Thus if you put your command ship at the back you could be vulnerable to flanking attacks, so he might want some rear armor...
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Old August 22nd, 2006, 07:42 AM
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Default Re: SEV Questions?

That's a fair statement.

Quote:
Q said:
My concern is the ship design: if it works like in starfury, which is what the screenshots indicate, then it could be very time consuming to create the many designs you need in a typical space empires game. And I am not convinced that the directional damage is worth this effort, especially if you cannot control the exact ship movements in strategic combat.
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Old August 21st, 2006, 03:42 PM

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Default Re: SEV Questions?

Quote:
Imperator Fyron said:
No weapon arcs.

Frigates have not been removed; they are the starting warship hull. You can see a complete listing of hulls here:

http://www.spaceempires.net/home/article239.html
Thanks. Well I guess I really never used the Escort size anyway, even Frigate could disappear, I wouldn't miss it...

But does anyone have info about the hull sizes? I'm REALLY hoping there is more of a spread between sizes...
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Old August 21st, 2006, 05:32 PM
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Default Re: SEV Questions?

Scale is overrated.
It really dosen't matter if you have a 10Mt ship or a 100kt ship, given that everything else is proportional.

In GGmod that I'm working on for SE5, there are fighters of 20-30kt, scout ships of 60kt, all the way up to dreadnoughts of 300ish kt.
All of which will be useful, even in the end game.

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