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Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
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Old August 20th, 2006, 12:13 PM

Solice Solice is offline
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Default Re: Away team mod?

Just to follow up on this, as no-one has posted. I did make an attempt at creating this type of mod, and sortof succeeded, but then ran into a stumbling block.

Basically, I made a mod which added an "away team" passenger, which you could buy at your home planet at the beginning of the game.

Then, at a random planet, I created an "alien ruins on the surface of the planet" quest event. This checked to see if you had the "away team" object, and if you did, it gave you the opportunity to "explore further"... which would give you an item for exploring the ruins to the end.

The problem is, even though I set the conditions for the final part of the quest to check to see if you had the away team item, it seemed to allow the player to "explore further" no matter what.

Anyone tried anything similar to this before?
 

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