.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old August 20th, 2006, 05:12 PM

Dejavuproned Dejavuproned is offline
Private
 
Join Date: Jun 2006
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
Dejavuproned is on a distinguished road
Default Re: The Ages of Space Empires

wow, just wow. Definately will be a must play when you release it. Great work!
Reply With Quote
  #2  
Old August 20th, 2006, 07:02 PM
Will's Avatar

Will Will is offline
Lieutenant Colonel
 
Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
Thanked 0 Times in 0 Posts
Will is on a distinguished road
Default Re: The Ages of Space Empires

You could have a mod-launcher-type utility with the mod, to select the starting Age for all races by modifying some data files to give the correct starting tech for that particular age.
__________________
GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
Reply With Quote
  #3  
Old August 20th, 2006, 07:36 PM

scJazz scJazz is offline
Sergeant
 
Join Date: Jun 2005
Posts: 312
Thanks: 5
Thanked 8 Times in 7 Posts
scJazz is on a distinguished road
Default Re: The Ages of Space Empires

Too bad there is no way to get announcements like Age of Empires... Cue Cappa Commonwealth has reached Nuclear Age!
Reply With Quote
  #4  
Old August 21st, 2006, 12:16 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: The Ages of Space Empires

You can do it sort of if you have a prerequisite tech area for each age...
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #5  
Old September 12th, 2006, 10:35 PM
Urendi Maleldil's Avatar

Urendi Maleldil Urendi Maleldil is offline
Major
 
Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
Thanks: 1
Thanked 1 Time in 1 Post
Urendi Maleldil is on a distinguished road
Default Ages of Space Empires (Space Age Preview)

Download Now

This is the first preview release of the Ages of Space Empires mod. I'm releasing the Space Age Preview to show off and test Space Age gameplay.

No AI has been written yet.

Weapons start off relatively weak. Ships with gun batteries perform better in fleets. Ramming should become a significant tactic once you research Armor, and boarding should be come another significant tactic once you research Troops.

I need your opinions on:
- Weapon balance (gun batteries and missiles should be balanced on the low end, while boarding and ramming should be much more effective)
- Resource Production (should be rather low, with remote mining being more effective than ground facilities)
- Colonial Expansion (should be slow and difficult to establish large off-world colonies)
- Ship Construction Rates (Orbital Space Yards should be more effective than ground-based ones)
- Troop Invasions (It should be more effective to invade homeworlds and large colonies than to glass them with bombs)
__________________
Ken vs. The City

-Km :�
Reply With Quote
  #6  
Old September 13th, 2006, 09:39 AM
Urendi Maleldil's Avatar

Urendi Maleldil Urendi Maleldil is offline
Major
 
Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
Thanks: 1
Thanked 1 Time in 1 Post
Urendi Maleldil is on a distinguished road
Default Re: Ages of Space Empires (Space Age Preview)

I'll probably be releasing one preview for each age before the final release of version 1.
__________________
Ken vs. The City

-Km :�
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:11 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.