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				August 20th, 2006, 07:46 PM
			
			
			
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 Sergeant |  | 
					Join Date: Jun 2006 Location: California, The United States of America 
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				 Re: Random Thoughts, Observations, and Questions.. 
 -----I invite people here to play chess at http://playgames.comcast.net/  . It's under "Multiplayer". It features score points, a ranking legend, chat, a lobby, tables to choose, and a decent angled view. |  
	
		
	
	
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				August 27th, 2006, 12:12 AM
			
			
			
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				 Re: Random Thoughts, Observations, and Questions.. 
 -----Is there a way to keep units and ships allowed in space set at 20,000 instead of having to click it there each new game? Probably not. |  
	
		
	
	
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				August 27th, 2006, 12:13 AM
			
			
			
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			|  | Shrapnel Fanatic |  | 
					Join Date: Feb 2001 Location: Waterloo, Ontario, Canada 
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				 Re: Random Thoughts, Observations, and Questions.. 
 Yeah, settings.txt.
 All my mods set it there by default.
 
				__________________ 
				Things you want: |  
	
		
	
	
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				August 27th, 2006, 12:32 AM
			
			
			
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				 Re: Random Thoughts, Observations, and Questions.. 
 Oh thanks. I don't really mod. I suppose I could try that though. I'll look into it. |  
	
		
	
	
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				August 27th, 2006, 02:57 AM
			
			
			
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				 Re: Random Thoughts, Observations, and Questions.. 
 
	Quote: 
	
		| Wade said: -----Is there a way to keep units and ships allowed in space set at 20,000 instead of having to click it there each new game? Probably not.
 
 |  SE IV settings.txt:
 
Default Number Of Units Per Player                                    := 20000 |  
	
		
	
	
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				August 27th, 2006, 09:15 PM
			
			
			
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				 Re: Random Thoughts, Observations, and Questions.. 
 -----So I was just at my local Game Stop. They have one box of Space Empires IV for $9.99.(I wish businesses would just put $10.00, etc.).It was on the bottom shelf. I moved it to the top facing forwards.HeHe. They have like 10 copies of Civilization IV, Warlords Expansion for $29.99 ($30.00 grr). I will get it at a later date; maybe cheaper. Right now I have not been allowing myself much playing time. It has been SEIV lately.
 
 What I did buy there for $19.99 (...$20.00) is Space Rangers 2, Rise of the Dominators. It is "Turn based, stategy gameplay in outer space and real-time 3D battles on the surface of planets!". That's what it says. Also,"RPG Element: Choose which race you want to belong to, which type of spacecraft you want to fly, and develop skills and the strategy you want to employ."
 It's not gonna be like SEIV of course but some thing different on the side. I've read some reviews. Does anyone have opinions of this game and experience playing it? I have not yet opened it.
 
 -Wade
 
			
			
			
			
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				September 2nd, 2006, 09:16 PM
			
			
			
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				 Re: Random Thoughts, Observations, and Questions.. 
 -----Strategy First states that SEV is due out in late September. http://www.strategyfirst.com/press/D...ArticleID=3298 
"Strategy First will be hosting various Contests, with promotions and prizes to play for. Upcoming Contests include: Best Game Modification (Mod) Contest, Best Fan Site Contest, and a Space Empires Trivia Contest. More information on these contests will be coming your way soon.
 
Please also stay tuned for the first edition to the Space Empires Dedicated Newsletter which will be out September, 2006.
 
Space Empires V is due to be released late September, 2006. Is rated E for Everyone by ESRB. For more info on Space Empires V please visit: http://www.strategyfirst.com/en/games/SpaceEmpiresV/" |  
	
		
	
	
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				September 3rd, 2006, 05:49 PM
			
			
			
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				 Re: Random Thoughts, Observations, and Questions.. 
 -----I have added and used new ship types when creating a new design. I have deleted from the list most of the stock type names. How dramatically does this affect combat if I choose Strategic?
 -----Combat bug: I'm playing a stock game. My fleet of 11 Frigates attacks a Neutral Homeworld. I choose Tactical. Click Begin. It shows the opponent move first. Then my ships start moving each turn by themselves. The AI is playing mine and I'm just observing. This might be confusing to new players. Has this happened to others? I had to "Control-Alt-Delete" out. Luckily I had just saved the game; allthough I have auto save set for every two turns.
 
 -----My "Current Total" of minerals(278669) is greater than my "Maximum Resource Storage"(270000). Have others seen this happen? I wonder what the next turns will show. My net resources per turn is +39809 Minerals. I guess I need alot more Ship Yards.
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				September 4th, 2006, 10:50 AM
			
			
			
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				 Re: Random Thoughts, Observations, and Questions.. 
 
	Quote: 
	
		| Wade said: -----I have added and used new ship types when creating a new design. I have deleted from the list most of the stock type names. How dramatically does this affect combat if I choose Strategic?
 
 |  Type descriptions don't mean anything, they're just text tags so you know what your ships are supposed to do. Strategies is what you want to look at. You can set a strategy for every design, and you can give individual ships strategies too. From what I've been told, once you know the intricacies of strategy-making, you're much better off playing strategic.
 
	Quote: 
	
		| -----Combat bug: I'm playing a stock game. My fleet of 11 Frigates attacks a Neutral Homeworld. I choose Tactical. Click Begin. It shows the opponent move first. Then my ships start moving each turn by themselves. The AI is playing mine and I'm just observing. This might be confusing to new players. Has this happened to others? I had to "Control-Alt-Delete" out. Luckily I had just saved the game; allthough I have auto save set for every two turns. 
 |  Did you accidentally select the Auto button, or did you accidentally click the Auto Resolve Combat button in the combat menu?
 
[/quote]-----My "Current Total" of minerals(278669) is greater than my "Maximum Resource Storage"(270000). Have others seen this happen? I wonder what the next turns will show. My net resources per turn is +39809 Minerals. I guess I need alot more Ship Yards. 
 
[/quote]
 
That can happen if you scrap a ship or get another one-time resource boost (gifts, perhaps? Iunno for sure) and the amount you receive is greater than the storage space you have left. If your net income is positive, it'll vanish next turn. (Oh, and instead of just building more shipyards, maybe you could also consider building a heck of a lot more storage - you might end up needing it later on, and in any case, it's always handy in case you need to manufacture a lot of ships fast.)
				__________________O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
 -Stargate SG1
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