.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old August 22nd, 2006, 02:24 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: SE:V Shipset Questions

If you want to, yes. More likely you could just include Organic or Crystalline texture. Its been stated that the org/crystalline stuff is optional.

Scaling- you can set whatever size you want, but if you make it too big or too small people won't use it. I doubt the appearence of the ships has any effect on actual combat. Can't really give scaling numbers.

For testing, grab the Starfury demo. You'll have to replace the default destroyer with your new ship.

Poly limits- look at the SF ships. I'd say a couple hundred polys at most.

SJ made a couple of helper programs for SF that might get ported to SEV.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:53 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.