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August 22nd, 2006, 06:44 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: SEV Questions?
The simple fact that fighters don't exist in 'stacks' but as discreet objects makes things very different. Each fighter has to be individually targetted and hit. Damage doesn't 'bleed' through to the next fighter. So overkill is wasted instead of carried over to the next. Beyond that it's simply a matter of balancing the armor and shield strength vs. the PD weapons.
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August 22nd, 2006, 08:06 PM
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National Security Advisor
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Join Date: Nov 2000
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Re: SEV Questions?
Speaking of hit, I hope the collision problems from Starfury have been resolved..
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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August 22nd, 2006, 08:11 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: SEV Questions?
Actually I play with TDM and half a dozen other mods already. It doesnt seem to help if Ive just met them (no points against me) and I offer them everything I have (which doesnt matter since they effectively drop out of the game at that point).
Besides, I dont want them to refuse to trade. I just wish they would refuse to trade their homeworld. Its almost impossible to get colonizing technology, but easy to get their homeworld.
Gandalf Parker
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 22nd, 2006, 08:37 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: SEV Questions?
Ok so it wasn't TDM per se, but some other high powered custom AIs in shipsets. Some of them do have it at up to 500% for enemies though, so you have to trade a lot more than otherwise.
Don't ask for their HW then, and there is no issue...
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August 22nd, 2006, 10:56 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: SEV Questions?
Quote:
Imperator Fyron said:
Don't ask for their HW then, and there is no issue...
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Heehee. Good answer. The perfect response to my hope that its fixed in SEV. 
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 23rd, 2006, 12:58 PM
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Corporal
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Join Date: Apr 2006
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Re: SEV Questions?
So how about this: Could someone script a supply ship to continously resupply fighters to a carrier group in SEV?
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August 23rd, 2006, 02:55 PM
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Brigadier General
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Join Date: Sep 2000
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Re: SEV Questions?
I haven't tried it as yet but as far as I understand the script files - yes, it will be possible to do this IMHO.
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For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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August 28th, 2006, 05:18 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: SEV Questions?
many of the options that are being added involve things that will make the AI more controllable (stratigies and fleet options).
Other things being added are a more robust scripting system for AI.
So not only should the game be a nicer "environment" for the AI -- contrary to your suggestion about more options hampering it -- but the AI should be flat out "better".
but what do I know. maybe it will suck, and we should all giveup on it.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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August 28th, 2006, 09:57 AM
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First Lieutenant
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Join Date: May 2005
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Re: SEV Questions?
Are you saying that we've all been mislead, that the game is no good and we should not buy it? 
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August 28th, 2006, 11:48 AM
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Major
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Join Date: Oct 2003
Location: Union, SC
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Re: SEV Questions?
I think that's what he's saying.
PACK IT IN PEOPLE! WE'RE DONE HERE!
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