.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old August 24th, 2006, 01:57 AM

Arker Arker is offline
Corporal
 
Join Date: Jun 2006
Posts: 62
Thanks: 0
Thanked 1 Time in 1 Post
Arker is on a distinguished road
Default Re: Death scales/Gift of Natures Bounty

Would it be correct to extrapolate that means about 240 turns to take income to absolute zero? If that's more or less correct it means that in a large map game where that many turns are to be expected, even death 1 is too much unless you're playing undead. Ermors themes can handle this of course, I haven't played the Ctis and Pangea undead themes enough to know if they can or not though.

I'm not sure if it's by percentage or an absolute value, but with death one and GoNB up, my lowest population province went from 320 to 310 population the next month. A rough guess would say 31 more turns to 0 pop, but that might be off depending on how it's calculated. Should have kept a tally for a few turns before I cast it to see how much it changed, but sadly didn't think of that until after. At any rate, GoNB isn't enough to reverse it, and even though it wasn't that far into the game, I was already noticing the provinces I had marked in mind for blood hunting later were swiftly falling under the 5000 mark.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:02 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.