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  #1  
Old August 26th, 2006, 03:08 PM
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Agrajag Agrajag is offline
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Default Re: AI \"personalities?\"

Meh, atleast in dom2, even games with 10 players can become impossible to host. (Try taking AE Ermor, save up lots of and lots of death gems and then burn them all with Stygian Paths on all your armies - and see how the game freezes during hosting)
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Old August 26th, 2006, 04:00 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: AI \"personalities?\"

Well it was originally meant as a test. But Dom3 has made fantastic improvements in load handling. I have run a number of tests beyond 50 turns. I have a pre-host script that records the system stats like time and load, then the post-host records it again.

First off, since Im a linux host Im running it in text mode (which is the most efficient). And I dont care how long it takes to process since many of such games are 24 hour turnaround. But these numbers show that a linux server could easily manage a game this large. And at the same time many smaller mapped 2 or 3 player blitzes.

But the latest "me vs 78" game is in turn 74.
Here are the load stats

turn #1
pre
15:45:38 up 1 day, 1:24, 4 users, load average: 0.00, 0.00, 0.00
post
15:58:27 up 1 day, 1:37, 4 users, load average: 0.99, 0.91, 0.54

turn #74
pre
11:41:31 up 25 days, 21:20, 6 users, load average: 0.00, 0.00, 0.00
post
12:02:52 up 25 days, 21:41, 6 users, load average: 1.08, 1.05, 0.75

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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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