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  #1  
Old August 28th, 2006, 09:27 PM
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Default Re: Improving Empire Designs

Okay, thanks. That brings up another question, but let me have a look at those files first...
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Old August 28th, 2006, 10:20 PM
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Default Re: Improving Empire Designs

The population and happiness modifiers in settings.txt seem clear enough, and I know that a planet with a spaceyard builds faster than without one, but I don't quite understand how this section from data\facility.txt affects the rate. What's shown here is 2000, 2000, 2000: the same as the base rate for the planet.


Name := Space Yard Facility I
Description := Large construction facility which allows the construction of ships in space.
Facility Group := Space Yard
Facility Family := 38
Roman Numeral := 1
Restrictions := None
Pic Num := 16
Cost Minerals := 10000
Cost Organics := 0
Cost Radioactives := 0
Number of Tech Req := 1
Tech Area Req 1 := Space Yards
Tech Level Req 1 := 1
Number of Abilities := 4
Ability 1 Type := Space Yard
Ability 1 Descr := Can construct with 2000 minerals per turn.
Ability 1 Val 1 := 1
Ability 1 Val 2 := 2000
Ability 2 Type := Space Yard
Ability 2 Descr := Can construct with 2000 organics per turn.
Ability 2 Val 1 := 2
Ability 2 Val 2 := 2000
Ability 3 Type := Space Yard
Ability 3 Descr := Can construct with 2000 radioactives per turn.
Ability 3 Val 1 := 3
Ability 3 Val 2 := 2000
Ability 4 Type := Component Repair
Ability 4 Descr := Can repair 5 components per turn.
Ability 4 Val 1 := 5
Ability 4 Val 2 := 0
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Old August 28th, 2006, 10:33 PM
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Default Re: Improving Empire Designs

When a SY is built, the build rate becomes that of the SY facility in Facilities.txt. The base rate in Settings.txt only applies if there is no SY; they are not added together.
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Old August 28th, 2006, 10:43 PM
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Default Re: Improving Empire Designs

But I did get that section from Space Empires IV\Data\facility.txt not from settings.

The 'Facilities' folder only contains pictures.

Now I am confused.
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