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August 29th, 2006, 08:39 PM
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Re: Dom-III discussion at GalCiv
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we're very appreciative that Brad started a thread about Dom 3 on his forums.
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And had it on the front page no less. It's also worth noting what he wrote further in the thread:
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I think Domininions 2 is the best fantasy strategy game that has ever been made. It has depth, it has expandability. And while some may not like the graphics, the entire game is easily moddable and third parties have made some incredibly cool stuff for it.
I have no doubt that Dominions 3 will be the same sort of thing. It's a great game.
I also am very certain that there is a significant subset of GalCiv II players who are likely to enjoy Dominions just as I think there's a lot of Dominions players who are likely to enjoy GalCiv.
But more to the point -- we're all on the same side here. Shrapnel and co. are our kind of people. We should do what we can to support them. The world is a better place with games like Dominions.
If fantasy strategy or hard core strategy games like Dominions aren't your cup of tea, that's fine. But I think it's a great game and the people who make it and the community around it is wonderful IMO.
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edit: That's the best sort of endorsement I could imagine. I wonder what Sid Meier thinks of Dominions...
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August 29th, 2006, 08:47 PM
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Shrapnel Fanatic
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Re: Dom-III discussion at GalCiv
Wow thats really cool. Ive always thought alot of brad but thats moved up another notch in my opinion.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 30th, 2006, 11:19 AM
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Second Lieutenant
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Re: Dom-III discussion at GalCiv
Brad said:
Quote:
I think Domininions 2 is the best fantasy strategy game that has ever been made. It has depth, it has expandability. And while some may not like the graphics, the entire game is easily moddable and third parties have made some incredibly cool stuff for it.
I have no doubt that Dominions 3 will be the same sort of thing. It's a great game.
I also am very certain that there is a significant subset of GalCiv II players who are likely to enjoy Dominions just as I think there's a lot of Dominions players who are likely to enjoy GalCiv.
But more to the point -- we're all on the same side here. Shrapnel and co. are our kind of people. We should do what we can to support them. The world is a better place with games like Dominions.
If fantasy strategy or hard core strategy games like Dominions aren't your cup of tea, that's fine. But I think it's a great game and the people who make it and the community around it is wonderful IMO.
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A class act indeed. Not many devs would glow like this about another dev's product, especially when Stardock has long been rumored to be interested in eventually following up on Master of Magic.
But he's right about the fact that these are exactly the games that the community needs to support. I bought both GalCiv 2 and Dom2 because of the fact that they were obviously works built with heart by smaller developers and released against odds in a market that's becoming more and more consolidated and accordingly less willing to challenge thinking gamers. Both games have a number of wrinkles that are easy to point out; but you'd expect that given the fact that they don't have a paid full-time QA team, to say nothing of the inability to pump tons of money into development of graphics, AI, etc. Frankly, I'm thrilled that they're as fantastic as they are and when I ask for improvements, it's with a deep respect for everything accomplished thus far.
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August 30th, 2006, 11:36 AM
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Major
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Re: Dom-III discussion at GalCiv
Yeah it was a very nice thing from Brad to post news like this about Doms 3.
Oh btw it seems that Brad is visiting these forums. ->
"..But I think it's a great game and the people who make it and the community around it is wonderful IMO..". 
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Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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September 2nd, 2006, 11:01 PM
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Second Lieutenant
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Re: Dom-III discussion at GalCiv
Very, very well put, Archon. I've noticed in many games with strong AI that players confuse good AI for poor AI when it's actually the AI doing something intelligent without the player realizing it. I remember this happening some in Black & White. I've heard numerous tales of designers crafting AI systems that seem to be misbehaving, but then find out later that the AI is actually getting something done in a way the developer never thought of. I'm sure even the largely disappointing Radiant AI of Oblivion achieves this sometimes.
=$= Big J Money =$=
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September 3rd, 2006, 12:19 AM
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First Lieutenant
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Re: Dom-III discussion at GalCiv
I've seen it in Dom2 few times too. Something surprising happens and your army faces totally unexpected opposition. Your scripts make no sense anymore, but AI switches the plan and score the victory using tactics you have not even thought about. Unforgettable feeling! Unfortunately it doesn't happen often 
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September 3rd, 2006, 05:45 AM
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Lieutenant Colonel
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Re: Dom-III discussion at GalCiv
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BigJMoney said:
I'm sure even the largely disappointing Radiant AI of Oblivion achieves this sometimes.
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I'm sure that woman standing in the middle of the road and staring into a brick wall is up to some serious, tricky, intelligble trouble.
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I'm in the IDF. (So any new reply by me is a very rare event.)
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September 3rd, 2006, 03:17 PM
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Second Lieutenant
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Re: Dom-III discussion at GalCiv
Hells, yeah. While you sit there laughing at her, her partner in crime just picked your pocket.
...maybe.
=$=
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September 3rd, 2006, 06:08 PM
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Sergeant
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Re: Dom-III discussion at GalCiv
What I know about the Oblivion AI development was that 'supposedly' they had to nerf it, otherwise all the A.I. controlled creatures were too unpredictable. i.e. if you left the goblin cave for late game, the goblins would have all move out, or attacked a town and been slaughtered by the rediculously overpowered guards that beat anything the touch 
Too bad, since it could have been a great game, though it has a few other problems (compass too powerful, fedex quests, fast travel reduced imersion etc) It's still an okay game though, just not dominions quality. And the graphics are sweet.
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