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August 30th, 2006, 03:45 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: How to successfully utilize your \"Dominion Wal
Quote:
Frostmourne27 said:
No - 50% for each (Please, I'm not THAT stupid)
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That halves the amount of income from provinces while the amount of income from events stays the same. The effect is also very different with 10 or 20 provinces, because order gives income from all provinces while there are only few more events.
Also, the fact that Abysia is heat-dependent might have affected it somehow. I'll test is quickly myself and post the results.
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August 30th, 2006, 04:12 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: How to successfully utilize your \"Dominion Wal
Code:
ULM 5 15 25
income: 153 187 187
gp total: 848 2400 4200
extra gems: - - 7
---------------------------------------
MAN 5 15 25
income: 130 137 103
gp total: 875 2097 3400
extra gems: 15 26 34
other: hero 2 more heroes, suffered from bad events, a site
I lowered taxes to get rid of unrest. I killed off any militia/flagellants that appeared (one of both for Man).
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August 30th, 2006, 11:10 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: How to successfully utilize your \"Dominion Wal
Quote:
Frostmourne27 said:
I won't complain about how only order/turmoil is compared +3/-3, and not to balanced scales (you dont say magic 3 give all mages +6 research do you?) even if its a bit weird (I guess that that's sort of a complaint).
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Magic 3 gives mages a +3 research bonus.
Quote:
Also, you can do a lots with 240 pretender points, and you don't have the random knight/vampire attacks, as well as the nasty temple/lab killing events.
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You won't see very many of these if you play with an order scale.
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August 30th, 2006, 11:13 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: How to successfully utilize your \"Dominion Wal
Quote:
Frostmourne27 said:
I'm playing on a modded CD 5.4 complete, but I don't think I've changed the scales at all.
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You know, if you are playing a modded game, then perhaps you should say so in the first place. The benefits of each of the scales are different enough in the CB mod, that the optimal choices can be quite different for different nations.
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August 30th, 2006, 02:49 PM
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Sergeant
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Join Date: Aug 2005
Posts: 299
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: How to successfully utilize your \"Dominion Wal
I wasn't aware that CB changed the order scale that much, but the point about tax rates and luck events not being reduced is well taken. Short of actually playing a game i can't figure out how else to test it - stupid unrest events. Endoperez, thanks for dooing the hard work - those results make more sense, though 34 gems is quite alot. Looking over the scales cahnges, it's not exactly a big change of luck and order, only the likelyhood of luck making events good changes, from 10% to 14%, I wouldn't think that would make much difference. On the other hand, the other scales change alot. Most of the scales seem to have larger effects but I'm not really sure what I would/wouldn't take one way or the other though - perhaps you could enlighten me.
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