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Old September 1st, 2006, 11:51 PM

Arker Arker is offline
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Default Re: Artificial stupidity

One? I had the impression it was two, but I assume you're in a much better position to know than I.

Either way, the game is a monumental accomplishment, and if you read anything I've written as a slight to that work or those who did it, I've been misunderstood.

All I meant by that is that, while I'd be happy to write out pseudocode for a much more sophisticated chain of logic there, it seems pointless to do so. It's my impression it would require considerably more work than is realistically going to be put into it to actually implement (as it would require the AI to have access to a lot of information it apparently does not currently have access to, and probably logic it wasn't designed to cope with at all.) Particularly considering it's not really necessary, as the much simpler solution should have almost exactly the same effect.
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Old September 2nd, 2006, 11:21 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Artificial stupidity

Quote:
Arker said:
One? I had the impression it was two, but I assume you're in a much better position to know than I.
In a way there are. There are two developers. Johan is a programmer by trade and he makes it all work. Kristoffer teaches religion and mythology. He comes up with the nations, units, spells, equipment. He designs the stuff that Johan has to make work. They probably overlap abit.

Those are my own impressions of what Ive read and I sincerely hope Im not insulting either of them.
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