Ghost Riders?
	
			 
             
			
		
		
		
		I've read about lifedrain, quickness and relief, but not a word about the spell that i think is most overpowered in DomII- Ghost Riders. Anyone know if it has been nerfed? 
 
And on a completely unrelated topic, was there any effort to rebalance magic paths as a whole? I always felt fire was generally inferior and water's unquestioned value was highly concentrated in a very small number of spells and items. I also felt that it was wierd that water magic was not especially powerfull in underwater battles. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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