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  #1  
Old September 4th, 2006, 05:01 PM
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BigJMoney BigJMoney is offline
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Default Re: My Mictlan strategy: okay, but needs work

Ah, darn. The AI already got to Bogus and took him down, although they didn't finish the job. The Great Mother is actually in that province right now, guarded by 2 legendary lions. I guess I could settle for her, hehe. I wonder if she picked up his magic items. I know this because I set up a spy in that indy province permanently.

@Arrelen
It's interesting you say I need 5000 pop, because I seem to be doing fine right now when about half the provinces I hunt in are ~3000. The other half are maybe 5000-6000. Maybe it has to do with the amount of hunting I'm doing, overall. If a province doesn't have hoards of gold, it gets hunted.

I'll try to figure out how to get that F9 bless next time. I'll probably need a 0 point pretender that starts with 4 dominion and 3+ fire magic. I can't remember off the top of my head if Mictlan has access to that, but I'll look for it.

Is there any use at all for Mictlan's slaves? I thought I had a pretty good utility strategy for them, but they just aren't working out. Should I spam hire Tribal Kings now and hope I live through the next 25 turns? I do have towers everywhere.

=$=
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Old September 4th, 2006, 05:42 PM
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Default Re: My Mictlan strategy: okay, but needs work

Mictlan gets the moloch for f9 bless and also you cannot hellbind pretenders if I recall. Another thing is, it's inefficient to hunt below 5K provinces and slaves are used for patrolling blood hunt provinces =).
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Old September 4th, 2006, 11:50 PM
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Default Re: My Mictlan strategy: okay, but needs work

hunting at 4k is fine. if necessary, down to 3k though then it does start becoming noticibly inefficient.
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Old September 5th, 2006, 01:34 AM
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Default Re: My Mictlan strategy: okay, but needs work

BLOOD HUNTING (since 2.11)
Kristoffer O:

Basically:
Successful if 1d100 less than (10 + 40xblood) and 1d5000 less than population and 1d400 less than unrest

effect is d6(oe)+blood

Thus lvl 2 blood mages are probably the best deal.



F9 bless
You don't need Dom-10 to start with, you're wasting design points there. IMHO 8 should be sufficient.


Slaves
Mictlans potential is in 'blood slaves', not 'slaves'. Research blood, conjure a bunch of demons and you don't really have to worry about defense. Btw, demons do not require upkeep, as 98% of all summons.
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Old September 5th, 2006, 04:05 AM
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Default Re: My Mictlan strategy: okay, but needs work

Bane Venom Charm = kills population = less population to bloodhunt O:
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Old September 5th, 2006, 11:28 AM
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Default Re: My Mictlan strategy: okay, but needs work

Lol, good point. If the daggum scales would come on, I'd have my growth-3 working. I only use the venom charm to kill my enemies' castles, anyway. Speaking of which, what the flip fo you guys do when someone(s) stealthy with bane venom charms come knocking on your door in MP? It seems there isn't much someone can do. I kinda wish the AI would use them, because it would be a nasty trick.

=$=
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Old September 5th, 2006, 03:05 PM

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Default Re: My Mictlan strategy: okay, but needs work

When you notice a bane-venom charm in your territorys? Patrol like mad with your huge masses of slaves and flying demons. In any province (preferably low income) with 5000+ pop get 3 lvl 1 blood mages, give them all dousing rods, set tax to zero and make them all hunt. Very efficent blood hunting. F9 isnt a requirement but it is immensly powerful, try f9, b4, d4 (minor fear rocks+you get vampires) with a decent dominion (atleast 6) and try to get 1 growth (maybe heat 1, growth 1, sloth 2, order 2).
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Old September 5th, 2006, 10:46 PM

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Default Re: My Mictlan strategy: okay, but needs work

Quote:
BigJMoney said:
Lol, good point. If the daggum scales would come on, I'd have my growth-3 working.
This may be obivious but you do know that Mictlan's Dominion doesn't spread, right?
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