.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old September 9th, 2006, 12:25 PM
BigJMoney's Avatar

BigJMoney BigJMoney is offline
Second Lieutenant
 
Join Date: Sep 2005
Location: North Carolina, USA
Posts: 403
Thanks: 0
Thanked 0 Times in 0 Posts
BigJMoney is on a distinguished road
Default Re: Silent Seas AAR

That's still not bad. If the euqations I've seen on these forums are correct, you could have:

1000 supply turn 1
500 supply turn 2
333 supply turn 3
250 supply turn 4
200 supply turn 5
166 supply turn 6...

1000 castle supply really is useful. Question about that...when you're seiging, is there any way at all to see what the supply factor for the troops on the inside is?

=$=
__________________
Reply With Quote
  #2  
Old September 9th, 2006, 12:28 PM
st.patrik's Avatar

st.patrik st.patrik is offline
Major
 
Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
Thanks: 0
Thanked 50 Times in 11 Posts
st.patrik is on a distinguished road
Default Re: Silent Seas AAR

The Jervellan Wall has great siege supply, but not much defence, so unless you have a very tough army inside the walls will fall rather quickly. The idea (I'm guessing) is that it takes a lot of manpower to hold, and therefore has a correspondingly high siege supply.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:06 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.