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View Poll Results: Star Wars Mod
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Absolutely
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15 |
50.00% |
Hell No
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6 |
20.00% |
Sure, but your wasting your time
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1 |
3.33% |
Whatever
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8 |
26.67% |
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September 14th, 2006, 11:45 AM
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Shrapnel Fanatic
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Re: Gaging the Need
RonGianti you might want to consider the possibility that you may not like SE V. It has been my experience that when you place too much "hope" into a single minded endevour, in this case SE V, that you are ultimately dissappointed.
I know from first hand experience that SE V and SE IV are differant enough games that both can still be played independantly of one another with equal enjoyment. I would hope that this would be true for you, but each is to own. Thanks for your opinion, it is a valid one and I appreciate it. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 14th, 2006, 11:47 AM
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Re: Gaging the Need
I'll play it either way, but why not hold off and build it for SEV? I'm not a beta tester but it seems that you'd be able to do bigger and better things with the V.
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September 14th, 2006, 11:48 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Gaging the Need
My solution is to build both mods at once. 
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September 14th, 2006, 12:00 PM
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Shrapnel Fanatic
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Re: Gaging the Need
SE V, once released, will more or likely require a significant amount of modding time in order to produce a quality mod. And given the fact that many things will change over the course of then next few months following the release of SE V, modding the game so soon after its release might prove to be more of a waste of time early on.
Also modding SE V is not like modding SE IV. While you have far more modding options with SE V, modding SE V requires a significant dedication and pronounced effort.
As to making ship sets for SE V, it can be done with DOGA, but again texturing the models has proven to be a nightmare that I have yet been unable to overcome.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 14th, 2006, 05:24 PM
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Shrapnel Fanatic
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Re: Gaging the Need
I'd wait for SEV to come out, then choose which one to make the mod for. Right now, all you have is other peoples' opinions.
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September 14th, 2006, 07:05 PM
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Shrapnel Fanatic
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Re: Gaging the Need
I get the impression that you want to hardcode the ship designs in this mod... is that accurate?
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September 14th, 2006, 07:18 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: Gaging the Need
Yes to some degree I do. The one thing I've noticed about both EAW and REbellion is that the ships all have pre-set amounts for fighters and troops.
Engines and weapons will be added by the player in the design process along with other support components such as mine sweepers, layers, bonus sensors and other items.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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