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September 16th, 2006, 01:14 AM
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Sergeant
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Join Date: Sep 2003
Posts: 258
Thanks: 0
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Re: SEV DEMO IS OUT!
is something wrong with strategys?
I have been doing everything manually because I want to mess around and stuff, but all my ships, even war ones, flee... I looked in strategys in the ship designer, but none are listed and in empire options, the menu ends at strategys and you cant see anything below the header.
edit - I remember seeing a error when I first started, so I restarted the game and got a default stratefies data file errors.... unable to load data file:.....
I created a empire, did new game rather than quick start, I will take a look at new empire again because maybe I was meant to select one... sorry, speaking my mind as I am doing it to try and fix it!
edit 2 - ok, fixed it, when creating a empire, the last option, I think it is styles or something, the one you have to set agreesive/defensive/neutral? (cant remember them all, but I know there is 3 and one is agressive!). anyway, choosing one fixes it. I think there should be a warning as this can ruin the game if you do not select one.
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September 16th, 2006, 01:56 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: SEV DEMO IS OUT!
BTW, if you are about to download, definitely go for the torrent!
There are so many seeders that people are getting rates of 250kB/s!
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September 16th, 2006, 02:25 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: SEV DEMO IS OUT!
Yes, the torrent file only took me about 10 minutes to download. Very fast.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 16th, 2006, 02:27 AM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,414
Thanks: 103
Thanked 648 Times in 432 Posts
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Re: SEV DEMO IS OUT!
I was hoping for some uniqueness in the deck templates for the various classes, rather than just the same layout for upper deck middle deck and lower deck.
Shouldn't there be variations, like the middle deck having the most space (depending on ship design); along with small ships having virtually no space at all, and only one deck?
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September 16th, 2006, 02:28 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: SEV DEMO IS OUT!
The main idea is that the layouts be shaped like the ships, but also that your designs not be limited by a lack of slots.
(SE concerns itself with tonnage ratings)
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September 16th, 2006, 02:38 AM
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Captain
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Join Date: Oct 2001
Location: Prince George BC, Canada
Posts: 840
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: SEV DEMO IS OUT!
Happy Birthday Atrocities!!!
I found a bug. Shift+Enter is suppose to toggle the system view, but it instead tries to start a combat simulator and then gives an Access Violation.
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Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
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September 16th, 2006, 03:26 AM
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Corporal
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Join Date: Mar 2005
Posts: 163
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: SEV DEMO IS OUT!
Yeah, I'm getting Access Violations left and right...when designing ships and when trying to use the simulators.
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September 16th, 2006, 03:28 AM
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Second Lieutenant
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Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
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Re: SEV DEMO IS OUT!
I haven't had time to do more than D-load the demo and quick start a game but oooh it's pretty! I really like the way systems look and are mouse spin/navigable.
Off to go really fiddle around!
Rathar
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September 16th, 2006, 04:06 AM
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Lieutenant Colonel
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Join Date: Dec 2000
Posts: 1,254
Thanks: 0
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Re: SEV DEMO IS OUT!
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September 16th, 2006, 03:26 PM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,414
Thanks: 103
Thanked 648 Times in 432 Posts
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Re: SEV DEMO IS OUT!
The main idea is that the layouts be shaped like the ships, but also that your designs not be limited by a lack of slots.
That makes little sense. In SEIV you could just keep adding things to your ships as long as you had tonnage free; ignoring the fact that ships had internal volume to worry about too.
And if they're shaped like the ships, why is the number and of slots the same for every deck? these aren't cookie cutter ships with slab sides; there are supposed to be angles, etc , decks that get smaller as you go up or down.
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