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September 16th, 2006, 01:35 PM
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Lieutenant General
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Re: SE V demo Interface
so SJ, that screenshot seems to not be of the demo. I'd venture a guess that its not even a screenshot of the stock game. What kind of mod are you running there that gives your homeworld a scanning-range of 3 on the first turn of the game?
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September 16th, 2006, 01:37 PM
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Shrapnel Fanatic
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Re: SE V demo Interface
What you see are just trivial things like new hex colours and settings.txt saying scanning range for colonies := 3 instead of 0.
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September 16th, 2006, 02:25 PM
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Sergeant
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Re: SE V demo Interface
How did you shrink the Empire flags without also shrinking the base/ship/unit # displays?
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September 16th, 2006, 02:30 PM
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National Security Advisor
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Re: SE V demo Interface
Unfortunately they're attached on the same .bmp image so you can't reduce one without reducing the other.
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September 16th, 2006, 03:29 PM
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Sergeant
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Re: SE V demo Interface
Quote:
Captain Kwok said:
Unfortunately they're attached on the same .bmp image so you can't reduce one without reducing the other.
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That's not good. One of the fun parts of playing with different ship sets is being able to see the ships.
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September 16th, 2006, 02:31 PM
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Shrapnel Fanatic
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Re: SE V demo Interface
I had to do it by editing all the bitmaps...
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September 16th, 2006, 02:50 PM
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National Security Advisor
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Re: SE V demo Interface
Quote:
Suicide Junkie said:
I had to do it by editing all the bitmaps...
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What percentage did you reduced it to? I reduced them to 40% size (by area) with my mod. Also, did you do them all - alliance and neutral flags too?
Edit:
Nevermind. I saw the download. 
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September 16th, 2006, 02:58 PM
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Shrapnel Fanatic
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Re: SE V demo Interface
Almost all of them...
I've gotten all the ones that are attached to shipsets, but I think there are a few independent ones floating around still.
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