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  #1  
Old September 16th, 2006, 02:11 PM
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Default Re: SEV DEMO IS OUT!

So far I'm loving it. My biggest gripe is the Empire/Colony flags over every planet. If you reduce their size to "Small", the flag looks okay but you can't read the ship/base #'s below it or the colony flags either. At medium size they are clear but so big that they tend to block planets/ships behind them.
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  #2  
Old September 16th, 2006, 02:48 PM

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Default Re: SEV DEMO IS OUT!

SJ already has a mod out to deal with that.

http://imagemodserver.mine.nu/other/...Flag_Patch.zip
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  #3  
Old September 16th, 2006, 02:52 PM
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Default Re: SEV DEMO IS OUT!

By the way, don't stop that from letting you email Aaron to fix the hardcoded "small size" option.
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Old September 16th, 2006, 03:05 PM

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Default Re: SEV DEMO IS OUT!

I want to see and play! I went to the Strategy First side and started the download. I just get a white screen with the Microsoft flag waving still; so some thing is processing. It's been like this for 40 minutes now. I thought I'd wait patiently but...c'mon!

Any experienced advice? Should I try another site mentioned before? I just thought that it would be best to use the "official" site of Strategy First.
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Old September 16th, 2006, 03:14 PM
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Default Re: SEV DEMO IS OUT!

Just use the torrent.

Strategy first has no bandwidth left, but the torrent will get you awesome rates since there are over 50 seeders now.
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  #6  
Old September 16th, 2006, 03:24 PM

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Default Re: SEV DEMO IS OUT!

I am now annoyed that so many features are missing from this demo.

lol, im still happy with the game, but just annoyed with the limitations.
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  #7  
Old September 16th, 2006, 03:36 PM
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Default Re: SEV DEMO IS OUT!

Quote:
Noble713 said:
So far I'm loving it. My biggest gripe is the Empire/Colony flags over every planet. If you reduce their size to "Small", the flag looks okay but you can't read the ship/base #'s below it or the colony flags either. At medium size they are clear but so big that they tend to block planets/ships behind them.
I was trying to wait a bit before posting thoughts on the demo, but I have to agree about the Empire/Colony flags. I want to be able to see my ships. You should not have to depend on a mod just to get your ship icons to a visible size! This is basic!
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  #8  
Old September 16th, 2006, 03:40 PM

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Default Re: SEV DEMO IS OUT!

I agree, I think it may be better if there was a SEIV style number on the square and you just click for more info.

If there were only a few planets, it is good however in dense solar systems, they just colide with each on big or medium and on small you just cant read it. I wish there was just a total number with icon. I manage shipyard and everything else from production menu and not for the solar system view, it is a very nice feature, but it is not really needed, so I turn it off, again, total number of Ships + bases + units would be enough for me.

giving so many ideas and saying what I am so close to launch, is it a bit pointless? :S
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  #9  
Old September 16th, 2006, 03:55 PM

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Default Re: SEV DEMO IS OUT!

another bug I think...

I have loads of research facilitys on diffrent planets, some building, some planets complete. I upgraded them all... so now some of them are upgrading, then I researched another level before they were finished upgrading so I clicked upgrade again. Now, it looks like I have lost quite a few research facilities on diffrent planets

I wish I was one of the beta testers!

edit - on further look, it doesnt look I have lost any that were built, but the ones that were building have disappeared from the queue to be replaced with one upgrade
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  #10  
Old September 16th, 2006, 04:14 PM

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Default Re: SEV DEMO IS OUT!

amf, you say keyboard jocky... you know for cancel orders you can press backspace?

honestly, there was always shortcut keys for pretty much everything but I always used to use the buttons!, now I still have the options for both but because the cancel order is awkward to get to (one extra click!) I am using the backspace button.

if it was straight there, I would press it rather than backspace though.

I understand some of things being hidden as they are only sometimes used, but I would of though cancel would be a important one! and it did take me a moment to find as I thought it would be always visible!

and some other things, I had a ship in a enemy sector and clicked repaired, rather than go back the way it came, it went foward to the unexplored bit and went through a warp hole I didnt realise was there (but like AMF said, I could of seen from system view), and then went to a shipyard somewhere else! I thought this was funny!

I like the fact you have to explore new systems though, it really gives the impression of we are just here in space as later on with better sensors it becomes easier to explore.
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