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  #1  
Old September 17th, 2006, 02:33 AM

AMF AMF is offline
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Default Re: SE V demo Interface

Having had an entire night and much of today at work to think about the game, I have come to a painful conclusion:

There are a lot of little problems. Most of them I could probably power through and just be constantly annoyed by. There are, however, two overwhelming problems that I can't get past:

1) The main window UI needs to be fixed.
2) The ship design UI needs to be fixed.

I can go into detail on what I mean, if needed. But until these UI issues are fixed, the game is, to me, not viable and I WILL NOT be buying it.

If those things are fixed, then I'll buy the game immediately (and then, being an annoyingly critical S0B, I'll press for all the other problems to be fixed...)

I really can't see playing it with the UI as is.

Thanks,

AMF
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  #2  
Old September 17th, 2006, 09:13 AM
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Mephisto Mephisto is offline
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Default Re: SE V demo Interface

AMF, I think it is save to say that us beta testers are not surprised by this conclusion.
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Old September 17th, 2006, 03:08 PM
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Default Re: SE V demo Interface

Quote:
Mephisto said:
AMF, I think it is save to say that us beta testers are not surprised by this conclusion.

So a lot of these issues were brought up by the Beta testers and ignored?

As of today I can't see wasting any money on this.
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  #4  
Old September 17th, 2006, 03:32 PM

Raapys Raapys is offline
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Default Re: SE V demo Interface

What are the chances we'll get a complete control/user interface overhaul before release?
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  #5  
Old September 17th, 2006, 04:16 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: SE V demo Interface

Maybe I need a new computer (disappointing since its not that old) but the graphics to me seemed to slow the game down. A new player might not notice but having just come from an SEIV game I found it irritating. The graphics arent worth that IMHO.

Also I seemed to be moving my mouse too much. I click on something and get a screen, then I have to move my mouse clear across that screen to close it. I tried keeping my finger on the escape button but sometimes hitting esc backed me up more than that one screen. Is there a "C" to close or something?

Which reminds me. This is probably already mentioned? The DEMO readme file doesnt list KeyPress codes. It says they are in the manual. But my manual button doesnt work, there doesnt seem to be a manual file. Come to think of it I didnt hack the usual help keys. A keychart is in the demo someplace?
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  #6  
Old September 17th, 2006, 04:18 PM
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Fyron Fyron is offline
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Default Re: SE V demo Interface

You can customize the hotkeys in the main options window. This will function as an ad hoc key chart.
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  #7  
Old September 17th, 2006, 04:37 PM

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Default Re: SE V demo Interface

"Right click on any of the tabs at the top and a drop-down menu will appear with all the options from BOTH the filter tab and the Layout tab. One more click than SE4, much less mouse movement and a hell of a lot more options. "

That tip is solid gold. Cheers!
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Old September 17th, 2006, 04:19 PM

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Default Re: SE V demo Interface

Gandalf: to get a hotkey list (and change them!) open the main menu and press controls.

The graphics have a significant effect on gameplay actually; the system is twice the size of the SE4 system, for example. Could have been done in 2d, yes, but it works better like this.

Mouse movement: right click a lot, on headings especially. A lot of the dialogs can be done that way with much less mouse movement.
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  #9  
Old September 17th, 2006, 04:40 PM

Raapys Raapys is offline
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Default Re: SE V demo Interface

Personally, I prefer SEIV's 2D system view by far. This one is awkward at best, and even if you zoom out or do the top-down view thingy it basically just gets even worse, as it wasn't designed for it.
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  #10  
Old September 17th, 2006, 11:19 AM
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Default Re: SE V demo Interface

Im just generally unhappy. Im forcing myself to continue playing the SEV demo to try and give it a fair chance but I feel pulled back to my SEIV game. So far Im really wanting an SE 4.5 with 4's graphics and some of 5's features.
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