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September 17th, 2006, 04:49 AM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,415
Thanks: 103
Thanked 649 Times in 433 Posts
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Re: SE5 Demo Bug Reports
Request:
Add Weapons Component Only Slots to Ship Design.
I like how you have "Inner, Outer, and Armor" component slots; but the lack of a weapons slot feature really does make the game a bit unrealistic; because in real life, ships don't bristle with weapons; there's only so much large/medium calibre weaponry you can put on before you run into structural and arc of fire limitations.
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September 17th, 2006, 05:52 AM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
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Re: SE5 Demo Bug Reports
Im really wondering what 50 Beta-Testers did all the time. There is so much obvious stuff...?!
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September 17th, 2006, 06:13 AM
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Sergeant
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Join Date: Mar 2006
Location: NS, Canada
Posts: 300
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Re: SE5 Demo Bug Reports
Quote:
".. because in real life,ships don't bristle with weapons.."
Except, this isn't real life, it's a game. I can't speak for anyone else, but if I wanted realism I'd play a flight sim, or for even more realism, I'd shut the computer off and go do something else..
Edit:
No offense intended, but when you consider the entire premise of the game isn't very (or, at all) realistic, asking for more realism is rather pointless, and tends to end up sucking a lot of fun out of games like this.
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September 17th, 2006, 01:20 PM
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Lieutenant Colonel
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Join Date: Jun 2005
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Re: SE5 Demo Bug Reports
Except, this isn't real life, it's a game. I can't speak for anyone else, but if I wanted realism I'd play a flight sim, or for even more realism, I'd shut the computer off and go do something else..
There is a definite structural limit to how many big guns you can put into a warship; there are issues like recoil that have to be taken into account. If realism wasn't an issue, why did Aaron introduce armor only slots then?
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September 17th, 2006, 09:27 AM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: SE5 Demo Bug Reports
Quote:
Ragnarok-X said:
Im really wondering what 50 Beta-Testers did all the time. There is so much obvious stuff...?!
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Well, we sent in bug reports, the list is quite long. We designed a whole web page with a discussion area and voting system to toss around ideas and features and to sort them by relevance. This list is quite long, too. We discussed a lot about the game in IRC. We made some Mods (for planets and systems, for tech, for balance...). We reported for about a year about UI issues and how to improve the UI. We did all of this in our spare time without much support from SF besides the existence of an beta forum. Please feel more then free to report all issues.
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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September 17th, 2006, 10:12 AM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
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Re: SE5 Demo Bug Reports
Mephisto, just to make this clear: I didnt meant to offend you or any beta-tester, nor did i meant to critism you.
I just find it it very ****ing weird that 50 people test a game for many months, and when the demo is released <b>(with the full game at hand, this demo is 99% like the full game will be)</b> there are DOUZENS of bug reports and obvious suggestions. I was able to get the game to crash ! This is not excusable for a public demo.
I really think something is wrong with either Aaron or SEV. If i wouldnt knew it better, i would think he is ignoring his testers. I found so many, many flaws i can hardly believe it.
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September 17th, 2006, 10:35 AM
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Private
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Join Date: Sep 2006
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Re: SE5 Demo Bug Reports
I can't start the game
It saids something is missing in the helptext.txt in the /data folder
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September 17th, 2006, 10:43 AM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: SE5 Demo Bug Reports
Quote:
Goodship said:
I can't start the game. It saids something is missing in the helptext.txt in the /data folder
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I suggest to re-install the demo once more. The file should be present. If this doesn't help, feel free to post again. The full error message will help us, too.
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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September 17th, 2006, 11:36 AM
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Sergeant
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Join Date: Mar 2006
Location: NS, Canada
Posts: 300
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Re: SE5 Demo Bug Reports
Quote:
"I really think something is wrong with either Aaron or SEV. If i wouldnt knew it better, i would think he is ignoring his testers. I found so many, many flaws i can hardly believe it."
From the sound of Mephisto's first response, I'd say the logical conclusion is that the beta testers are/were being ignored. Which begs the question, why have beta testers if you're just going to ignore their reports/suggestions?
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September 17th, 2006, 11:45 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: SE5 Demo Bug Reports
Quote:
Goodship said:
I can't start the game... It saids something is missing in the helptext.txt in the /data folder
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Sometimes this randomally happens because the file is so large. If you close and restart it will be ok.
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