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September 18th, 2006, 05:11 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Thanked 153 Times in 101 Posts
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Re: Screenies!
Quote:
Nerfix said:
Looks very cool. I wonder what sort of a bless would be best for them. Perhaps fire if it aplies to missile weapons too...
Or Water.
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Fire is melee only. Water would give them more ranged attacks as well, so that could work. Fire or blood would work for increased attack and/or strength, which would affect all their attacks. Death would make them cause more afflictions, which would give them a use as slightly anti-SC, or at least anti-thug, force.
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September 18th, 2006, 05:14 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Screenies!
More afflictons? so That's the mysterious "Death Weapon" effect. What does lvl 9 death bless do?
Water/Death could work.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 18th, 2006, 05:19 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Screenies!
Quote:
Nerfix said:
More afflictons? so That's the mysterious "Death Weapon" effect. What does lvl 9 death bless do?
Water/Death could work.
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Death 9: some AN damage. I don't know the details, either; I'm not the manual guy. I don't remember what the icon and its description tell of the Death 9 effect, either. 
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September 18th, 2006, 05:19 AM
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Sergeant
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Join Date: Aug 2006
Location: Helsinki, Finland
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Re: Screenies!
Wait, so Death bless has been changed and it causes afflictions instead of fear?
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We can't stop here. This is bog beast country!
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September 18th, 2006, 11:40 AM
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Colonel
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Join Date: Apr 2002
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Re: Screenies!
@Kristoffer,
Sure the N9-frenzy for Niefelheim was a boring "exploit"/combo.
Problem is that now Niefelheim and Yomi will take N4-6, which is quite less costly...
And berserk was in fact a liability sometimes (for sacred mages !), not getting it at N4 will just make the choice even more obvious...
Personnally I would have kept Berserk at N4, get rid of regen at N9 and given Recuperation + some Reinvigoration instead.
I've always found strange that Reinvigoration was an Earth bless effect (plus the E9 bless is not spectacular...) : for Earth having some protection effect at E4 and "weapon of sharpness" (AP weapon) at E9 would have been cool ...
Just my 0.02
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