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September 18th, 2006, 10:10 PM
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Shrapnel Fanatic
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Re: SE5 Demo Bug Reports
Attack order takes what, 5 clicks? SE4, you hit a, click target, click ok (or hit enter). Retrofitting? Easy, simple in SE4. SE5, its some 5 or 6 clicks _per ship_.
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September 18th, 2006, 10:39 PM
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National Security Advisor
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Re: SE5 Demo Bug Reports
Quote:
Imperator Fyron said:
Attack order takes what, 5 clicks? SE4, you hit a, click target, click ok (or hit enter). Retrofitting? Easy, simple in SE4. SE5, its some 5 or 6 clicks _per ship_.
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In SE5 you hit a, click target. End.
Yes, retrofitting is borked. But only if you need more than one ship- otherwise SE5 takes exactly ONE extra click. Yes, the cancel button is in a wacky spot. The keyboard shortcuts are tolerable though, which makes both those issues livable.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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September 18th, 2006, 10:41 PM
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Private
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Re: SE5 Demo Bug Reports
Cystaline Armor doesn't do anything either, thats both crystaline and organic, do the other armor types work?
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September 19th, 2006, 12:04 AM
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Shrapnel Fanatic
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Re: SE5 Demo Bug Reports
Quote:
Phoenix-D said:
In SE5 you hit a, click target. End.
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Hmm... he must have listened and changed that then.
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September 19th, 2006, 12:15 AM
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National Security Advisor
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Re: SE5 Demo Bug Reports
Quote:
Imperator Fyron said:
Quote:
Phoenix-D said:
In SE5 you hit a, click target. End.
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Hmm... he must have listened and changed that then.
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Dare I ask how it was before?
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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September 19th, 2006, 12:44 AM
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National Security Advisor
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Re: SE5 Demo Bug Reports
I think he is talking about simultaneous, where you need to choose between attack seek and attack.
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September 19th, 2006, 12:51 AM
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National Security Advisor
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Re: SE5 Demo Bug Reports
..I'm not seeing how those two could be different, unless attack is just "go here, kill anything that happens to be at that location" (why can you not move onto enemy units now, anyway? it -must- be an attack order?)
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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September 19th, 2006, 12:58 AM
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National Security Advisor
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Join Date: Oct 2001
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Re: SE5 Demo Bug Reports
Quote:
Phoenix-D said:
..I'm not seeing how those two could be different, unless attack is just "go here, kill anything that happens to be at that location" (why can you not move onto enemy units now, anyway? it -must- be an attack order?)
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The general reason is to make sure that's what you want to do (since you can't cancel a move order - well in sequential at least) - in other words making it more newbie friendly.
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September 19th, 2006, 12:55 AM
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Sergeant
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Re: SE5 Demo Bug Reports
Quick start game locked up at about turn 48. "processing players turns" Had to close the game down.
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September 19th, 2006, 07:42 PM
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Sergeant
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Location: Cleveland, USA
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Re: SE5 Demo Bug Reports
Quote:
Santiago said:
Quick start game locked up at about turn 48. "processing players turns" Had to close the game down.
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This happens also in games where you create an empire.
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