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  #1  
Old September 18th, 2006, 10:10 PM
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Default Re: SE5 Demo Bug Reports

Attack order takes what, 5 clicks? SE4, you hit a, click target, click ok (or hit enter). Retrofitting? Easy, simple in SE4. SE5, its some 5 or 6 clicks _per ship_.
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Old September 18th, 2006, 10:39 PM

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Default Re: SE5 Demo Bug Reports

Quote:
Imperator Fyron said:
Attack order takes what, 5 clicks? SE4, you hit a, click target, click ok (or hit enter). Retrofitting? Easy, simple in SE4. SE5, its some 5 or 6 clicks _per ship_.
In SE5 you hit a, click target. End.

Yes, retrofitting is borked. But only if you need more than one ship- otherwise SE5 takes exactly ONE extra click. Yes, the cancel button is in a wacky spot. The keyboard shortcuts are tolerable though, which makes both those issues livable.
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Old September 18th, 2006, 10:41 PM

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Default Re: SE5 Demo Bug Reports

Cystaline Armor doesn't do anything either, thats both crystaline and organic, do the other armor types work?
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Old September 19th, 2006, 12:04 AM
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Default Re: SE5 Demo Bug Reports

Quote:
Phoenix-D said:
In SE5 you hit a, click target. End.
Hmm... he must have listened and changed that then.
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Old September 19th, 2006, 12:15 AM

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Default Re: SE5 Demo Bug Reports

Quote:
Imperator Fyron said:
Quote:
Phoenix-D said:
In SE5 you hit a, click target. End.
Hmm... he must have listened and changed that then.
Dare I ask how it was before?
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Old September 19th, 2006, 12:44 AM
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Default Re: SE5 Demo Bug Reports

I think he is talking about simultaneous, where you need to choose between attack seek and attack.
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Old September 19th, 2006, 12:51 AM

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Default Re: SE5 Demo Bug Reports

..I'm not seeing how those two could be different, unless attack is just "go here, kill anything that happens to be at that location" (why can you not move onto enemy units now, anyway? it -must- be an attack order?)
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Old September 19th, 2006, 12:58 AM
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Default Re: SE5 Demo Bug Reports

Quote:
Phoenix-D said:
..I'm not seeing how those two could be different, unless attack is just "go here, kill anything that happens to be at that location" (why can you not move onto enemy units now, anyway? it -must- be an attack order?)
The general reason is to make sure that's what you want to do (since you can't cancel a move order - well in sequential at least) - in other words making it more newbie friendly.
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Old September 19th, 2006, 12:55 AM
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Default Re: SE5 Demo Bug Reports

Quick start game locked up at about turn 48. "processing players turns" Had to close the game down.
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Old September 19th, 2006, 07:42 PM
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Default Re: SE5 Demo Bug Reports

Quote:
Santiago said:
Quick start game locked up at about turn 48. "processing players turns" Had to close the game down.
This happens also in games where you create an empire.
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