The ground cannon (troop weapon) needs major tweaking. At top level it does 707 dmg, although top lvl small shields are only 108 and top small armor is 50.
As someone else has pointed out emmisive armor doesn't work.
The anti-matter and quantum torpedos need tweaking. You get both at the same time, they level at the same time, their stats are the same except the quantum has more range and damage.
StarShadow said:
As someone else has pointed out emmisive armor doesn't work.
None of the special armors work, neither do those crystalline solar plants, urban pacification centers and the planet condition improvers, I think a set of abilities have been left out of the demo, not actually a bug.