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  #1  
Old September 21st, 2006, 12:36 AM
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Default Re: New Map - AomOrc

I am not trying to turn this thread into an AAR, but thought I would share the general feel that this map imparts. The large grouping of swampland and wastes has created some interesting choices in strategy and unit training from the way that I normally play.

Several turns later, I have held my defensive position with some loss of ground, but my gem income is very respectable (and this is on difficult research and low magic site frequency). After repelling a large attack from Machaka in the north, my armies there are now on the offensive. In the south, my swamp force is on the move for a trial run. It consists of bogbeasts and hydra's led by beefed up hydra tamers. Everybody is poison immune and feeling very gassy.

Here is a screen:
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File Type: jpg 447701-Orc_Pyth_scr01.JPG (123.4 KB, 642 views)
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Province Editor - Custom province creation made easier.
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  #2  
Old September 21st, 2006, 02:39 PM
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Default Re: New Map - AomOrc

I wonder how it looks on Dom 3...
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Old September 21st, 2006, 03:10 PM
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Default Re: New Map - AomOrc

Where did you get those flags?
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Old September 21st, 2006, 09:00 PM
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Default Re: New Map - AomOrc

I made them a couple of years ago by editing some images from Unwise and Jurri's flag mods and my own stuff. Intended to upload them with a nation gui/background set, but I was never happy with the gui. I have been using it so long that I do not even think about it anymore. If there is some interest, I guess I could go ahead and upload the flags mod.
Here is a sampler that I threw together:



1rst row (left to right):
Marignon, Caelum, Atlantis, Ermor, Arcos, Ctis, Man

2nd row:
Jotun, Machaka, Pangaea, Pythium, Mictlan, Ulm, Vanheim

3rd row:
Rlyeh, Abysia, Tienchi
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File Type: jpg 448005-COASMPL2.jpg (57.8 KB, 639 views)
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Old September 21st, 2006, 09:49 PM
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Default Re: New Map - AomOrc

Looks nice. I'd like to use those.
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Old September 21st, 2006, 10:44 PM
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Default Re: New Map - AomOrc

Thanks. I uploaded the flag mod here.
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Old September 21st, 2006, 10:53 PM
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Default Re: New Map - AomOrc

Quote:
I wonder how it looks on Dom 3...
I wonder too. If any beta tester is actually using this map in Dom3, feel free to post a screen. The way Gandalf was talking, there is a mod command to resize the icons so I assume it may look rather odd in default Dom3?
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