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September 24th, 2006, 05:35 PM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Screenies!
Quote:
JaydedOne said:
Quote:
ioticus said:
The more I think about quickness not helping spell casters the more I dislike it
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Disagree entirely. Quickness in Dom2 was too good
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I agree with JaydedOne also.
__________________
Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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September 24th, 2006, 04:17 PM
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Sergeant
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Join Date: Oct 2003
Posts: 262
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Screenies!
Quote:
KissBlade said:200 gold?! That's the poorest excuse for a mage I've ever seen for that price tag!
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You didn't see the screenshot of the Warrior Smith, did you? 170g for 2.5 points of magic!
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September 24th, 2006, 06:16 PM
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Corporal
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Join Date: Jan 2006
Location: California
Posts: 159
Thanks: 5
Thanked 3 Times in 2 Posts
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Re: Screenies!
Quote:
KissBlade said:
200 gold?! That's the poorest excuse for a mage I've ever seen for that price tag!
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Look at the combat stats. 12 HP. 10 Armor. 15 Morale. 15 MR. That's pretty tough for a recruitable mages. Plus he's a priest.
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September 24th, 2006, 07:31 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Screenies!
Quote:
curtadams said:
Quote:
KissBlade said:
200 gold?! That's the poorest excuse for a mage I've ever seen for that price tag!
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Look at the combat stats. 12 HP. 10 Armor. 15 Morale. 15 MR. That's pretty tough for a recruitable mages. Plus he's a priest.
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15 hp, 13 att and 13 def before old age, and a magical sword with pretty good stats but no actual powers. Unfortunately, they're still too old and weak and expensive to use as thugs. Others of the 200 gp barbarian mages occassionally suffer from much less old age; they could be thugs. Spirit Masters survive stray arrows better, but 200 gp would still be a streep price to pay for such a mage. IMHO, it works out in Late Age with more gold around and thanks to the versatility of the three mages.
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September 24th, 2006, 11:41 PM
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Corporal
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Join Date: May 2004
Location: Ohio
Posts: 133
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: Screenies!
Thanks for the awesome blood spell!
Can you show an age-reducing spell from a school other than blood?
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September 25th, 2006, 03:38 PM
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Corporal
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Join Date: Jan 2006
Location: California
Posts: 159
Thanks: 5
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Re: Screenies!
Quote:
Endoperez said:15 hp, 13 att and 13 def before old age, and a magical sword with pretty good stats but no actual powers. Unfortunately, they're still too old and weak and expensive to use as thugs. Others of the 200 gp barbarian mages occassionally suffer from much less old age; they could be thugs. Spirit Masters survive stray arrows better, but 200 gp would still be a streep price to pay for such a mage. IMHO, it works out in Late Age with more gold around and thanks to the versatility of the three mages.
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Stray arrow are VERY important to mages. Even in Dom2 they're the main early cause of mortality in battlemages and now with shortened casting ranges, larger armies, and weakened storms, it's going to be even worse. That change will at least double his life expectancy clearing indies. Even against player mage armies it helps since a nontrivial amount of spells do basic damage. And against the other spells they have a very nice MR.
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September 25th, 2006, 04:21 PM
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Sergeant
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Join Date: Sep 2006
Location: Kaiserslautern, Germany
Posts: 324
Thanks: 8
Thanked 11 Times in 3 Posts
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Re: Screenies!
Would love to see some more marverni screenies if possible.
Preferably some nationals or even national summons
I just read about this nation and know NOTHING about them 
Will there be 3 eras for them ?
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September 25th, 2006, 05:17 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Screenies!
DOES THIS SCARE YOU?
Never mind. Getting a game this large takes some real tweaking of map and server settings. Its possible, but not something that is on the menu
Here are some images from a game called Massive
And if you are still wondering about AIs building Castles...
Gandalf Parker
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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September 25th, 2006, 06:26 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Screenies!
Quote:
coobe said:
Would love to see some more marverni screenies if possible.
Preferably some nationals or even national summons
I just read about this nation and know NOTHING about them 
Will there be 3 eras for them ?
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They look like Gauls, in fact they *are* Gauls ! Hairy warriors, druids ...
But sadly they have absolutely no national summons 
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September 25th, 2006, 02:29 AM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Screenies!
Quote:
curtadams said:
Quote:
KissBlade said:
200 gold?! That's the poorest excuse for a mage I've ever seen for that price tag!
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Look at the combat stats. 12 HP. 10 Armor. 15 Morale. 15 MR. That's pretty tough for a recruitable mages. Plus he's a priest.
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If it's the armor and hp I'm paying for, you can keep it. Heck I'd rather take 9 p and zero armor of the old for a price cut. Compared to the Argatha Necros I saw earlier, these guys are seriously lame in the battlemage department. I guess their only hope is what? Nether darts?
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