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  #1  
Old September 23rd, 2006, 02:01 PM

BBegemott BBegemott is offline
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Default Re: SE5 Demo Bug Reports

[img]/threads/images/Graemlins/Bug.gif[/img] Colonisers have unlimited speed!. I have a coloniser, that has orders to move to PlanetX and colonise. I cancell its orders, then order to colonise the same planet again. It moves 1 hex towards the planet, though it has 0 movement points left!

[img]/threads/images/Graemlins/Bug.gif[/img] drones have unlimited supplies! Few of my drones has croees 5-6 systems without losing a single supply point. And no, I do not have a resuply depot in any of the systems.

EDIT- And now the most insane bug: altering constant 'Starting Game Date' in Settings.txt it is possible to bypass 100 turns limit.
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Old September 23rd, 2006, 03:35 PM
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Captain Kwok Captain Kwok is offline
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Default Re: SE5 Demo Bug Reports

Ha Ha - I knew the changing the starting game date would work for bypassing the 100 turn demo limit!
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Old September 23rd, 2006, 03:39 PM
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Default Re: SE5 Demo Bug Reports

Really? I tried this and the game still stopped working at 100 turns. Actually the turn limit message came up at turn 101. What did you change the starting date to?
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Old September 23rd, 2006, 04:33 PM

BBegemott BBegemott is offline
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Default Re: SE5 Demo Bug Reports

Actually I am at the turn 20 right now(2402.0). I cange that date to 23922, restart SEVd, and get message of 100 turn limit after 2 turns (2402.2=2392.2=10.0). I didn't try that for 2410.0 (didn't go that far yet), but if you set starting date at 24099, you should be able to keep playing extra turns, as the game will think you are currently at turn 1.
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