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				September 28th, 2006, 08:46 AM
			
			
			
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				 SE1V  weapon mounts 
 Hi guys,  can anyone explain for me how weapon mounts work on ships, and how they are aquired, i know they improve weapon damage and range but how do you actually get them, any help here would be appreciated - my empire may depend on it. |  
	
		
	
	
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				September 28th, 2006, 09:34 AM
			
			
			
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			|  | Shrapnel Fanatic |  | 
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				 Re: SE1V  weapon mounts 
 In stock, all mounts are available from the start, although in mods, mounts can require certain techs to be researched first.
 Stock mounts require a sufficiently large ship hull before they can be used.  Large mounts require a 400kt hull, heavy requires 800kt, and massive requires a baseship.
 
 In stock, the mounts have tremendous damage/kt/turn increases with no penalties, so they are absolutely essential to use.
 Most mods make a more balanced use of mounts.
 
 In the design screen, there is a button on the top right labeled weapon mount; press that to select which mount you would like to use.
 Any applicable components will then show the modified stats, and can be added to your ship.
 
 Note that mounts do not have to always apply to weapons alone.  Many mods use them to scale the stats of armor, engines and more.
 
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				September 28th, 2006, 10:36 AM
			
			
			
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				 Re: SE1V  weapon mounts 
 Ok thanks for that - what i see on my weapons mount screen is "normal mount" (standard size weapon mount) only.  My game is unmodded - patched to deluxe ver.  I have researched up to carrier sized hulls so how do I get to use large mounts etc? |  
	
		
	
	
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				September 28th, 2006, 11:09 AM
			
			
			
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				 Re: SE1V  weapon mounts 
 Ahhh ok i see - got it now - thanks for reply/help. |  
	
		
	
	
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				September 28th, 2006, 06:31 PM
			
			
			
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				 Re: SE1V  weapon mounts 
 You just didn't have a ship size selected at the time, right? 
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				September 29th, 2006, 05:07 PM
			
			
			
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				 Re: SE1V  weapon mounts 
 Yeah thats why - oooh its working fine now thx m8. |  
	
		
	
	
	
	
	
	
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