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September 28th, 2006, 03:42 PM
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Shrapnel Fanatic
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Re: Growing concern - but optimistic
I'm going to wait for the bug reports on the full game. I don't want to get fustrated over it either, so I'll wait till it's playable.
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September 28th, 2006, 03:55 PM
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First Lieutenant
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Re: Growing concern - but optimistic
Nope, buying ASAP !!!!!!!!!!!!!!!!!!
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September 28th, 2006, 04:16 PM
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Corporal
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Re: Growing concern - but optimistic
I'll buy it immediatly, even if its slightly buggy. Heck, the Demo is buggy, cripled and has a 100 turn limit, and I'm enjoying THAT.
I'd rather not hold off, then have to read here how much fun everyone is having, then have to run down to EBgames, find out that they are out, then order it on the web, have to wait another week for shipping... Then I'm futzing around with the Demo while everyone else is playing the real deal...
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September 28th, 2006, 05:31 PM
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Corporal
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Re: Growing concern - but optimistic
A lot of people have posted a lot of negative sentiments that were way out of proportion to the actual problems, and as I predicted would happen a couple of times on this board, people were starting to listen to them and get bummed out on the game, even if those problems didn't bother them much before reading those posts. Thankfully, most have gotten used to the new interface and stopped complaining so much, so it looks like my point about SEV being smothered in the cradle by its own fans the way Fallout Tactics was will prove to be happily wrong.
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September 28th, 2006, 06:17 PM
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Private
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Re: Growing concern - but optimistic
So I finally got the demo and installed it. After playing for a bit I will have to throw my hat into the UI needs improvement ring. I won't go into details, but I will say that I missed the clean, crisp SEIV interface. The only thing I didn't like about the SEIV interface is that you can't re-arrange the windows.
I found building a ship to be quite time and click consuming - but I will keep at it and see if it is a perception thing.
I do like the multi-deck thing, although I'm not quite sure I understand the reasons for it.
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September 28th, 2006, 06:30 PM
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National Security Advisor
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Re: Growing concern - but optimistic
Just to have more slots on the ships. That's it.
And the SEIV interface was..er..not crisp. Especially if played at 800x600.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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September 28th, 2006, 09:26 PM
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Re: Growing concern - but optimistic
Quote:
Phoenix-D said:
Just to have more slots on the ships. That's it.
And the SEIV interface was..er..not crisp. Especially if played at 800x600.
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Crisp isn't perhaps the correct term. I liked the look, it was spartan and futuristic.
For instance, in the ship design UI it felt to me like I had to move my mouse a great deal more, and over longer distances to put componenets on my ships.
So for 'crisp' perhaps I was really looking for 'efficient'.
I don't mind the more cartoonish look over all, but I wouldn't mind the mouse cursor being about 1/4th the size it is.
Anyway, I can now see what some people have been on about concerning hard to see through the icons. I can live with that because you can tilt the map to see 'under' things. Cumbersome, yes, but not a deal-breaker.
Returning to ship building, does anyone know if you can, say, hold down a key and retain the component currently selected so as to quickly put multiples of the same componenet on a ship. If this is possible, a good part of my concern with this specific UI goes away.
Thanks,
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September 28th, 2006, 07:39 PM
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Sergeant
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Join Date: Oct 2005
Location: Cleveland, USA
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Re: Growing concern - but optimistic
Quote:
arthurtuxedo said:
A lot of people have posted a lot of negative sentiments that were way out of proportion to the actual problems
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Let's please be respectful of each other's opinions.
My "negative sentiments" were and are NOT "way out of proportion to the actual problems." My negative sentiments are a reflection of ACTUAL PROBLEMS. I think you will find most people who expressed negative things were indicating what they honestly believe to be real, actual, game-frustrating or game-breaking problems.
Quote:
arthurtuxedo said:Thankfully, most have gotten used to the new interface and stopped complaining so much, so it looks like my point about SEV being smothered in the cradle by its own fans the way Fallout Tactics was will prove to be happily wrong.
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Perhaps "most" have gotten used to the new interface. I don't know. I can't and won't try to speak for most people in this forum. It's a bit forward for you to attempt to do so.
But I HAVE NOT gotten used to the new interface. I don't like it. I tried to like it. But I don't. I set the demo aside and then went back to it. Nothing. And it's not just a matter of 'liking' it or not--in some respects (the ship size, for example), it's hard on the eyes. The need to zoom in or zoom out to see the ships or see the system is a real hassle. It's more trouble than it's worth. 3D? So what.
I have not posted any more complaints about the SEV demo out of respect for those who do like it or have come to like it. I expressed my own opinion about it several times in several threads. I said what I had to say. I'm sure you and others do not want to hear me endlessly repeating myself.
There's no need for me to make the same complaints over and over and over. I don't have the desire nor the energy to come here day after day and argue about a computer game.
Besides, others have said the same things much more forcefully and in considerably more detail than I did.
I hope you are not implying that people should only post comments about SEV if they are positive comments. I hope you understand that many of us who have been posting here for years and years and have less-than-positive things to say about SEV are not just complainers. We really, REALLY want(ed) SEV to be a better game than SEIV. We want(ed) to have a great game to play and we wanted Aaron to be well-rewarded for his hard work.
As far as SEV in its current form goes, Aaron can make changes or not. It's his game and it's not up to me. If you like SEV, then great. Maybe someday I will change my mind about it. But for now, it's just not my cup of tea.
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-- Tony
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September 28th, 2006, 08:18 PM
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National Security Advisor
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Re: Growing concern - but optimistic
Arg.
I'm going to repeat this again. You don't need to see the ships!
If you -want- to break your fingers on an aethetic issue, that's fine, but I find it really amusing considering how many complaints were made over the move to 3d being about "flashy graphics not good gameplay."
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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September 28th, 2006, 08:41 PM
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Sergeant
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Join Date: Oct 2005
Location: Cleveland, USA
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Re: Growing concern - but optimistic
Quote:
Phoenix-D said:
I'm going to repeat this again. You don't need to see the ships!
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Why not?
Maybe you don't, but I do. What's the point of playing a game about space empires and conquering the universe with fleets of ships if you can't see the ships? Half the reason for downloading the myriad of shipsets available for SEIV is playing with those beautiful ships!
One of the coolest things about playing the Klingons in Atrocities' Star Trek mod is...the ships! I grew up watching Trek in the 1960s and I'll tell you, I always thought the Klingons had better ships than the Federation. The Romulans too.
Now that I'm all grown up I'm tickled pink that I can come home from work and move Klingon (or Illuminati, or Crugarian, etc.) battle bruisers across my computer screen and have a few moments of fantasy relaxation far from the RL world. I love watching my ships pass through a new system. I love watching them fight!
What's the point of "3D" graphics and warp points that undulate and rotatable system views when you no longer have the pleasure of watching your ships? They might as well just be represented by a couple pixels of light.
If you don't think it's important to see the ships, that's perfectly fine. To each his own. But perhaps you should say "I don't need to see the ships" (meaning you yourself don't need to see them). For me, seeing my ships is a big deal, and not seeing them any more is a step backward, and a game-breaker.
But if that's the way it's going to be for SEV, that's a design decision and that's OK. My opinion is just my opinion. This is not a debating society. I'm not going to change your mind and it's not my place to even try. You certainly are not going to change mine. Everybody is free to buy the game or not.
And here I am repeating things I've said before in other threads...
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-- Tony
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