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				September 28th, 2006, 09:26 PM
			
			
			
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				 Re: Growing concern - but optimistic 
 
	Quote: 
	
		| Phoenix-D said: Just to have more slots on the ships. That's it.
 
 And the SEIV interface was..er..not crisp. Especially if played at 800x600.
 
 |  Crisp isn't perhaps the correct term. I liked the look, it was spartan and futuristic.
 
For instance, in the ship design UI it felt to me like I had to move my mouse a great deal more, and over longer distances to put componenets on my ships.  
 
So for 'crisp' perhaps I was really looking for 'efficient'.
 
I don't mind the more cartoonish look over all, but I wouldn't mind the mouse cursor being about 1/4th the size it is.
 
Anyway, I can now see what some people have been on about concerning hard to see through the icons.  I can live with that because you can tilt the map to see 'under' things.  Cumbersome, yes, but not a deal-breaker.
 
Returning to ship building, does anyone know if you can, say, hold down a key and retain the component currently selected so as to quickly put multiples of the same componenet on a ship.  If this is possible, a good part of my concern with this specific UI goes away.
 
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				September 28th, 2006, 09:41 PM
			
			
			
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				 Re: Growing concern - but optimistic 
 
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		| Major_SNAFU said: Returning to ship building, does anyone know if you can, say, hold down a key and retain the component currently selected so as to quickly put multiples of the same componenet on a ship.  If this is possible, a good part of my concern with this specific UI goes away.
 Thanks,
 
 |  Holding down shift should let you place multiple components; 
ie. select comp. -> hold shift -> place as many times as needed 
edit: whoops, looks like Santiago got it before me |  
	
		
	
	
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				September 28th, 2006, 09:45 PM
			
			
			
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				 Re: Growing concern - but optimistic 
 Well then thousands will fit in a hex and the opposing player will never see them. |  
	
		
	
	
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				September 28th, 2006, 10:04 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Growing concern - but optimistic 
 I don't have any trouble seeing ships. Maybe you just need to play at a higher screen resolution? They are nice and big at 1600x1200, and I can see the whole map still. |  
	
		
	
	
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				September 28th, 2006, 10:10 PM
			
			
			
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				 Re: Growing concern - but optimistic 
 Yeah, that's one of the benefits of the bigger resolution is that you can zoom in more and see the ships much better.  Add SJ's flag pack and your set if the small ships are an issue for you. |  
	
		
	
	
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				September 28th, 2006, 10:18 PM
			
			
			
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				 Re: Growing concern - but optimistic 
 Zooming in is still a pain, tho. If people actually are doing that I can see why they'd dislike the demo. 
And Santiago: I was being silly.    Elsewhere you'll find me griping about the size of units in combat, where it -does- make a direct gameplay problem.
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I am not senile. I just talk to myself because the rest of you don't provide adequate conversation. 
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				September 28th, 2006, 11:09 PM
			
			
			
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				 Re: Growing concern - but optimistic 
 I spend 80-90% of my time traveling. Portabilty is everything. I play on a 10" laptop that weighs about 3 lbs. Resolution is limited. Kind of hard to justify carrying a monitor even if it is a flat screen lol. SE IV is perfect for it. I haven't tried SEV on the home pc. Maybe I will give that a try this weekend and see how it looks.  
Actually playing SEIV between posts     
@ Phoenix -D  NP    |  
	
		
	
	
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				September 28th, 2006, 11:12 PM
			
			
			
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				 Re: Growing concern - but optimistic 
 Here's my 2 cents on the demo, The UI doesn't bother me because I've seen worse (I've also seen better). As for the demo grabbing me, it doesn't, but to be fair the SEIV demo didn't either. The thing that bothers me is the fact that when you enter a unexplored system you don't see the location of the planets. If we on Earth can see the planets with our current technology then you would think a space faring race would be able to at least know the planets location upon entering a new system. 
				__________________Computer AI easy: zero beers, Computer AI average: 6 beers, Computer AI hard: 12 Beers, Computer AI impossible: a fifth of whiskey.
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				September 29th, 2006, 09:58 AM
			
			
			
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				 Re: Growing concern - but optimistic 
 Ok, so I've seen around 10 distinct "complaints" about the demo.
 Around 5 of them turned out to be just changable options, (flag size, etc) that the poster(s) chose to complain about in overly forceful words ("I'll never buy this piece of crap, blah, blah until this is fixed!) rather than just poking around or asking a simple question.
 
 2 or 3 of them boil down to "I'm used to SEIV and now I can't find stuff".  Again, some posters choose to get out the big guns and start blasting away with "buggy piece of crap!  I'll never buy this game, EVER!", instead of just asking a question.
 
 Yea, fine, people are entitled to their opinion.
 
 Heres mine: if you have to blast away with "I hate this buggy piece of crap and I'll never buy it EVER!" instead of just asking a question then you are being too negative.
 
 There are so many new options and stuff to do and stuff that makes Space Empires LESS annoying that I cant believe the negative-fest here.
 
 You know what I find annoying?  When in SE4, one of my "allies" colonizes all the planets in MY systems!  ARRRRGGGHHHHH.  I'll never buy SE4 until they fix that buggy piece of crap.  Oh yea, it IS fixed, in SEV.
 
 You know what else I find annoying?  Fighters are just one stack in SE4!  Its not fair that a battleship can plow through my stack of fighters because the game conciders them one big stack!  I'll never buy SE4 because its a buggy piece of crap!  Good thing its fixed in SEV...
 
 There are a couple minor, niggling little things in SEV that will probably be "updated" anyway, and don't HOLD A CANDLE to all the stuff thats been fixed, updated and just plain improved in SEV.
 
			
			
			
			
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				September 29th, 2006, 10:14 AM
			
			
			
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 Corporal |  | 
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				 Re: Growing concern - but optimistic 
 Touche |  
	
		
	
	
	
	
	
	
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