.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 28th, 2006, 09:41 PM

FaultyAirlock FaultyAirlock is offline
Private
 
Join Date: Sep 2006
Posts: 9
Thanks: 1
Thanked 0 Times in 0 Posts
FaultyAirlock is on a distinguished road
Default Re: Growing concern - but optimistic

Quote:
Major_SNAFU said:
Returning to ship building, does anyone know if you can, say, hold down a key and retain the component currently selected so as to quickly put multiples of the same componenet on a ship. If this is possible, a good part of my concern with this specific UI goes away.
Thanks,
Holding down shift should let you place multiple components;
ie. select comp. -> hold shift -> place as many times as needed
edit: whoops, looks like Santiago got it before me
Reply With Quote
  #2  
Old September 28th, 2006, 09:45 PM
Santiago's Avatar

Santiago Santiago is offline
Sergeant
 
Join Date: Jun 2006
Posts: 238
Thanks: 0
Thanked 0 Times in 0 Posts
Santiago is on a distinguished road
Default Re: Growing concern - but optimistic

Well then thousands will fit in a hex and the opposing player will never see them.
Reply With Quote
  #3  
Old September 28th, 2006, 10:04 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Growing concern - but optimistic

I don't have any trouble seeing ships. Maybe you just need to play at a higher screen resolution? They are nice and big at 1600x1200, and I can see the whole map still.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #4  
Old September 28th, 2006, 10:10 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: Growing concern - but optimistic

Yeah, that's one of the benefits of the bigger resolution is that you can zoom in more and see the ships much better. Add SJ's flag pack and your set if the small ships are an issue for you.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #5  
Old September 28th, 2006, 10:18 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Growing concern - but optimistic

Zooming in is still a pain, tho. If people actually are doing that I can see why they'd dislike the demo.

And Santiago: I was being silly. Elsewhere you'll find me griping about the size of units in combat, where it -does- make a direct gameplay problem.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #6  
Old September 28th, 2006, 11:09 PM
Santiago's Avatar

Santiago Santiago is offline
Sergeant
 
Join Date: Jun 2006
Posts: 238
Thanks: 0
Thanked 0 Times in 0 Posts
Santiago is on a distinguished road
Default Re: Growing concern - but optimistic

I spend 80-90% of my time traveling. Portabilty is everything. I play on a 10" laptop that weighs about 3 lbs. Resolution is limited. Kind of hard to justify carrying a monitor even if it is a flat screen lol. SE IV is perfect for it. I haven't tried SEV on the home pc. Maybe I will give that a try this weekend and see how it looks.

Actually playing SEIV between posts

@ Phoenix -D NP
Reply With Quote
  #7  
Old September 28th, 2006, 11:12 PM
Demorve's Avatar

Demorve Demorve is offline
Private
 
Join Date: Jul 2005
Location: In a chamber of horrors
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
Demorve is on a distinguished road
Default Re: Growing concern - but optimistic

Here's my 2 cents on the demo, The UI doesn't bother me because I've seen worse (I've also seen better). As for the demo grabbing me, it doesn't, but to be fair the SEIV demo didn't either. The thing that bothers me is the fact that when you enter a unexplored system you don't see the location of the planets. If we on Earth can see the planets with our current technology then you would think a space faring race would be able to at least know the planets location upon entering a new system.
__________________
Computer AI easy: zero beers, Computer AI average: 6 beers, Computer AI hard: 12 Beers, Computer AI impossible: a fifth of whiskey.
Reply With Quote
  #8  
Old September 28th, 2006, 11:25 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Growing concern - but optimistic

Demo: that's easily fixed. There's an option in-game to make sight work like SE4, and more options in settings.txt if you want to, say, see only planets but not the enemy ships.

I'll point out that knowing the locations of the planets has come from several thousand years of observation. Still, a starship's basic sensors would probably be able to plot all a new system's planets pretty quickly.

EDIT: Santiago: 10"? Oy. I'm surprised you can even run SE5, since it requires 1024x768 resolution.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #9  
Old September 29th, 2006, 09:50 AM
Xrati's Avatar

Xrati Xrati is offline
First Lieutenant
 
Join Date: May 2005
Location: Outter Glazbox
Posts: 760
Thanks: 12
Thanked 4 Times in 4 Posts
Xrati is on a distinguished road
Default Re: Growing concern - but optimistic

I like the 'fog of war' setting, BUT I do agree with Demorve that ships should see the whole system. If it were in a Nebulae/Cosmic Cloud then I could see limited detection. (Good idea for a mod)
Reply With Quote
  #10  
Old September 29th, 2006, 09:58 AM

RonGianti RonGianti is offline
Corporal
 
Join Date: Apr 2006
Posts: 120
Thanks: 0
Thanked 0 Times in 0 Posts
RonGianti is on a distinguished road
Default Re: Growing concern - but optimistic

Ok, so I've seen around 10 distinct "complaints" about the demo.

Around 5 of them turned out to be just changable options, (flag size, etc) that the poster(s) chose to complain about in overly forceful words ("I'll never buy this piece of crap, blah, blah until this is fixed!) rather than just poking around or asking a simple question.

2 or 3 of them boil down to "I'm used to SEIV and now I can't find stuff". Again, some posters choose to get out the big guns and start blasting away with "buggy piece of crap! I'll never buy this game, EVER!", instead of just asking a question.

Yea, fine, people are entitled to their opinion.

Heres mine: if you have to blast away with "I hate this buggy piece of crap and I'll never buy it EVER!" instead of just asking a question then you are being too negative.

There are so many new options and stuff to do and stuff that makes Space Empires LESS annoying that I cant believe the negative-fest here.

You know what I find annoying? When in SE4, one of my "allies" colonizes all the planets in MY systems! ARRRRGGGHHHHH. I'll never buy SE4 until they fix that buggy piece of crap. Oh yea, it IS fixed, in SEV.

You know what else I find annoying? Fighters are just one stack in SE4! Its not fair that a battleship can plow through my stack of fighters because the game conciders them one big stack! I'll never buy SE4 because its a buggy piece of crap! Good thing its fixed in SEV...

There are a couple minor, niggling little things in SEV that will probably be "updated" anyway, and don't HOLD A CANDLE to all the stuff thats been fixed, updated and just plain improved in SEV.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:22 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.