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  #1  
Old September 29th, 2006, 09:58 AM
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Xrati Xrati is offline
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Default Re: SE:V, I\'ll be honest

We all come here for the same reason. Sometimes it's to 'agree to disagree' and how we do that reflects on the people who post. Nobody comes here to insult anyone or berate them. We all have our beleifs and opinions, but we need to consider others when we post. Enough said. Feel free to express yourself and please enjoy those freedoms and respect your fellow players/board posters.
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  #2  
Old September 29th, 2006, 11:02 AM

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Default Re: SE:V, I\'ll be honest

OK, all together now.....

I'd like to build the world a home
And furnish it with love
Grow apple trees and honey bees
And snow-white turtle doves

Chorus:
I'd like to teach the world to sing
In perfect harmony
I'd like to hold it in my arms
And keep it company
(That's the song I hear)
I'd like to see the world for once
(Let the world sing today)
All standing hand in hand
And hear them echo through the hills
For peace throughout the land
That's the song I hear
(That's the song I hear)
Let the world sing today
(Let the whole wide world keep singing)
A song of peace that echoes on
And never goes away

(Repeat 1st stanza and Chorus)

Put your hand in my hand
Let's begin today
Put your hand in my hand
Help me find a way

(Repeat Chorus til fade)
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  #3  
Old September 29th, 2006, 11:49 AM

VanderVecken VanderVecken is offline
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Default Re: SE:V, I\'ll be honest

I Loved that song, I sang it in either 5th or 6th grade, then Coke got it in their TV ads and the purity of it's message was forever tarnished with a 'Ka-ching' Cash register sound in my mind. Peace and Harmony should not equal Rotten teeth and Obese teen-agers.
Sorry I went O.T. but did I mention that when I was a kid that I just loved that song.
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  #4  
Old September 29th, 2006, 01:38 PM
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Default Re: SE:V, I\'ll be honest

On a scale from 1 to 10, i would rate it with 6.5. I definitly like SEIV better. I was expecting more, especially from

- ground combat (woah, this is bad)
- planet development (look GalCiv 2)
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Old September 29th, 2006, 06:14 PM

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Default Re: SE:V, I\'ll be honest

Quote:
Ragnarok-X said:
On a scale from 1 to 10, i would rate it with 6.5. I definitly like SEIV better. I was expecting more, especially from

- ground combat (woah, this is bad)
- planet development (look GalCiv 2)
Personnally I'd rate at 6-some also, don't care much for Cd combat but agrees on planet dev. But, bleh, GC2 planet development su.. well is not to my taste . If ever we could have a game with a good planet dev system such as MoO2's or Civ-like ...
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  #6  
Old September 29th, 2006, 06:26 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: SE:V, I\'ll be honest

Quote:
PDF said:
Quote:
Ragnarok-X said:
On a scale from 1 to 10, i would rate it with 6.5. I definitly like SEIV better. I was expecting more, especially from

- ground combat (woah, this is bad)
- planet development (look GalCiv 2)
Personnally I'd rate at 6-some also, don't care much for Cd combat but agrees on planet dev. But, bleh, GC2 planet development su.. well is not to my taste . If ever we could have a game with a good planet dev system such as MoO2's or Civ-like ...
Sry, cant follow you here. MoO2 had no system at all...you were just constructing buildings, but a planet itself had absolutly no influence on its productivity, apart from fertility and population.

Thats why i like GalCiv 2`s system. You can actually see a MAP of the planet, and symbols indicate certain ressources. It reminds of Ascendancy, which`s system i like a lot as well.
But ground combat...oh well. I thought SEIV GC was horrible. Then i thought GalCiv2s GC was EVEN MORE horrible. Than i played SEV and thought its the worst GC to be developed, ever. Its like Imperium Galactica, which is already years old, but EVEN older.


To sum it up, im rather dissapointed by SEV. It feels like a real let down, one in a long series, raging from MoO3 to GalCiv, to Sword of the Stars, now to SEV. I was expecting a glorious game, made by a player, for players. I think ~ 3 more months development time would be good

To be honest though, SEV is already the best of the few games i named.
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  #7  
Old September 29th, 2006, 06:32 PM
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Default Re: SE:V, I\'ll be honest

I think people are getting defensive on wether SEV is equal to SEIV or not, and I've seen some things said on this forum that disapointed me.

Just remember, a game is not worth getting pissed off at your friends over.
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Old September 30th, 2006, 07:58 AM

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Default Re: SE:V, I\'ll be honest

Quote:
PDF said:
If ever we could have a game with a good planet dev system such as MoO2's or Civ-like ...
I think it was a mistake for these sorts of games to move away from the more abstract "Stellar Conquest"-based system used in the original MOO, the original (8 bit) Reach For the Stars, etc... Most of the tedious late-game micromanagement of big empires stems from having to mess with all the individual buildings on planets/cities - and is worse in the Civ games (and to a lesser extent MOO2)where you've got to micromanage what the individual population units are doing, clean pollution, etc... Much more streamlined to have production calculated as (population + factories) * (some constant for planet "richness"), with advancing technology just raising the allowed ratio of factories to population. I'd rather spend my time micromanaging ship/unit design & tactical combat.

On the other hand, I do like the separation of resources from production, with resources being consumed proportional to production. This would eliminate the "richness" factor in the above calculation, which would instead factor into resource production (which would be relatively independent of population). The idea would be an economy of relatively few high population industrial worlds being fed by a larger number of low population mining colonies, the former probably being of high habitability and the latter mostly domed. Then some elegant rules to cover resource convoys to be defended from pirates & enemy player commerce raiders to create a military purpose for small ships...
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  #9  
Old September 30th, 2006, 05:08 AM

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Default Re: SE:V, I\'ll be honest

Now i know i dont post often so doubt many care of my opinion

But i start played Se3 empires prolly 6,7 years ago.. Been playing Se4 pretty much non stop for months here latly.


I was excited about the demo and well it was a bit of a let down.

I cringe to think how much time was wasted on horrid 3d graphics.. Ground Combat teh i thought that was lame when i was 13, 8years ago in imperium galactica 2..

And omg how did ship design manage to make it this far in its current shape that'll keep me from playing tell its fixed in some way even i have better things to do than that process? Y cant i double click on a planet to bring up the construction que? Scrolling and stuff seems a bit jerky. I also just dislike the 3d enviroment the zooming in and out.

Tho its not all bad.. I like the new supply and ordance system,the larger tech line, the real time combat could have potential really gotta test it againist Ai's in big battles to know if they can handle it or not.
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Old September 30th, 2006, 01:36 PM

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Default Re: SE:V, I\'ll be honest

Quote:
Theonlystd said:
Now i know i dont post often so doubt many care of my opinion

But i start played Se3 empires prolly 6,7 years ago.. Been playing Se4 pretty much non stop for months here latly.


I was excited about the demo and well it was a bit of a let down.

I cringe to think how much time was wasted on horrid 3d graphics.. Ground Combat teh i thought that was lame when i was 13, 8years ago in imperium galactica 2..
Did you shudder to think of the time wasted on SE4's graphics, which were hugely improved over SE3? Or SE3's improvement over SE2? I wasn't around this board until just after SE4 was released, but I'm sure a lot of people did complain about how Aaron shouldn't have been focusing on graphics in the buildup to SE4, too.

All the complaints about the graphics just confuses me. Either they're complaining because Aaron supposedly focused on "flashy 3D graphics over gameplay", or they're pointing out that the graphics are the opposite of flashy, and are in fact quite dated. Well, which is it? And can any of you look me straight in the face and tell me you would pay $40 if the game looked exactly like SE4 with a few new effects? Did you pay full price for SE4 Gold when you already had SE4? I sure as hell didn't. When you release a sequel, everything should be improved, including the graphics. If these graphics complainers would really listen to themselves, I think they'd realize the absurdity of their complaints.
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