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September 29th, 2006, 07:41 PM
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Captain
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Join Date: Sep 2000
Location: USA
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Bugging out
Sorry to cut off the discussion, but I gotta go. No more responses until at least Monday.
Did I mention that SEV is very fun and addictive?
__________________
Give me a scenario editor, or give me death! Pretty please???
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September 29th, 2006, 08:50 PM
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Corporal
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Join Date: Jun 2002
Location: Atlanta, Ga.
Posts: 164
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Re: Access Violations
I had been setting system affinity to 1 CPU only and having frequent access violations. I stopped doing that and have played about 25 turns without an access violation now. So try everything I guess is my point. I don't have any suggestions or other reports that haven't already been made. I'm sure things will be improved, but I'm liking SEV overall and looking forward to the journey!
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September 30th, 2006, 12:32 PM
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Corporal
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Join Date: Dec 2000
Location: England
Posts: 155
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Re: Access Violations
This might seem a small annoyance,but I can't put capital letters when naming ships,etc.
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September 30th, 2006, 01:13 PM
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Corporal
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Join Date: Feb 2006
Posts: 176
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Re: Access Violations
When you want to rename a ship design, it should give you the existing name to edit.
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September 30th, 2006, 01:14 PM
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Corporal
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Join Date: Feb 2006
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Re: Access Violations
I am able to use capital letters all the time AAshbery. Sounds like a system issue you're having.
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September 30th, 2006, 01:33 PM
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Corporal
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Join Date: Sep 2006
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Re: Access Violations
I too have no problem with using capitals naming either ships or units.
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September 30th, 2006, 01:36 PM
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Corporal
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Join Date: Feb 2005
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Re: Access Violations
With the game unstable as it is, it might be an idea for it to remember your autosave settings...
__________________
"Why the blazes didn't we utilise the abandoned Martian War Machines to retain Empire? I demand immediate resignations."
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September 30th, 2006, 04:57 PM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: Access Violations
It really should remember *all* the settings, except maybe strategies and ministers. :/ Who really changes their display settings based on what empire they are using?
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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October 3rd, 2006, 03:25 PM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
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Re: Boarding Parties
I posted this over at Space Empires Universe, but it's pretty slow over there still...
Quote:
Boarding parties are not working correctly (I don't imagine this is a "feature").
At first I posted at the Shrapnel site. I thought it was a missile vs projectile ship issue, but I have since reinvestigated my "bug report". I created boarding ships with a single boarding party, and in simulation they would launch the little grey shuttle things, which would attempt a boarding action. However, no damage was done to the target ship's crew regardless of the type of ship. I had 30:1 odds, yet the target ship did not lose a single crew member!
However, if I put two or three boarding parties on a single ship, it could successfully take over the target ship.
Two problems with this system:
1) it just doesn't make sense logically - and this is the style by which most players will be attempting to play. Two boarding parties from a single ship are successful, but 30 boarding parties from 30 ships don't succeed in killing even one crew member of the target ship? Ack.
2)it means that once people start getting into huge ships, only huge ships with boarding parties will be successful. So much for the swarms of pirates coming to capture that one giant treasure ship.
I don't know, the current system just doesn't allow much flexibility, and is not readily apparent to the user (which will cause disatisfaction in the game). When the inevitable Pirates and Nomads mod comes out (please please please SJ) this will be a hindrance.
Thoughts?
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__________________
Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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October 3rd, 2006, 03:28 PM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: Boarding Parties
Timing on the boarding parties- did they all arrive at the same time, or one-by-one?
I can see there being a problem like in SE4's troop combat, where the first set arroves, gets massacred, then the second wave arrives, etc.
Instead of 30-1 odds you actually have odds stacked the other way, only repeated over and over..
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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